Going insane in the brain!

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TopHATTwaffle
113 Posts
Posted Jul 17, 2013
Hello everyone! I've been away for a little bit. A lot has happened in my days away. I've moved out of my parents house, I've quit my old job and start a new one soon. But I've also been modding!

So behold ladies and gentlemen. Something that I'm actually proud of. In my mod, when you leave the cube behind in certain situations, you will go insane. I'm using this as a game-play mechanic to force them to get the cube back. Comments welcome!!!

http://www.youtube.com/watch?v=6ZpEwxcnPGI

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FelixGriffin
2,680 Posts
Posted Jul 17, 2013
Replied 20 minutes later
Are there any effects besides the FOV change and sounds?

It looks like a cool idea.

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TopHATTwaffle
113 Posts
Posted Jul 17, 2013
Replied 5 minutes later
The combine effects are as follows:
Fog Change
FOV Change
Motion blur increase
Screen shake
Screen edge blur
Color Correction
Whisper Sounds
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HammerHead
42 Posts
Posted Jul 17, 2013
Replied 2 minutes later
So, yes. There are a few more than that.
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Gemarakup
1,183 Posts
Posted Jul 18, 2013
Replied 1 hour later
Yah, but what happens when the player ignores it? Though the map is amazing.
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TopHATTwaffle
113 Posts
Posted Jul 18, 2013
Replied 18 minutes later

yishbarr wrote:
Yah, but what happens when the player ignores it? Though the map is amazing.

How.... how do you ignore that? Also, doors stay locked until you get the cube.

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laakkone
47 Posts
Posted Jul 18, 2013
Replied 6 hours later
Maybe he meant that instead of finding the cube, you proceed forward in the map. Like in amnesia if your sanity is low, you can move on or find sanity potions which restores your sanity.
But I assume you can't proceed without finding the cube first?

edit

What if you cant find the cube in time, does the player pass out or something like that?

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ChickenMobile
2,460 Posts
Posted Jul 18, 2013
Replied 2 hours later

laakkone wrote:
What if you cant find the cube in time, does the player pass out or something like that?

You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

EDIT: You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

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TopHATTwaffle
113 Posts
Posted Jul 18, 2013
Replied 5 minutes later

ChickenMobile wrote:
laakkone wrote:

What if you cant find the cube in time, does the player pass out or something like that?

You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

EDIT: You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

What chicken said. You can't go on without her.

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Gemarakup
1,183 Posts
Posted Jul 18, 2013
Replied 1 hour later
What if I do the impossible? I still can't go without her?
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TopHATTwaffle
113 Posts
Posted Jul 18, 2013
Replied 37 minutes later
You.
Can't.
Go.
On.
Without.
Her.

No if ands or butts...

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BenVlodgi
633 Posts
Posted Jul 18, 2013
Replied 15 minutes later
did you know that you can't go on without her
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HammerHead
42 Posts
Posted Jul 18, 2013
Replied 20 minutes later

BenVlodgi wrote:
did you know that you can't go on without her

This man is a philosopher!

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josepezdj
2,386 Posts
Posted Jul 18, 2013
Replied 18 minutes later
So, let me know if I got it straight: you can actually go on without her, right? :p
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Gemarakup
1,183 Posts
Posted Jul 18, 2013
Replied 7 minutes later

josepezdj wrote:
So, let me know if I got it straight: you can actually go on without her, right? :p

You can. (But you can't go on without her).
Edit: I forgot to mention that you can't go on without her.

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laakkone
47 Posts
Posted Jul 18, 2013
Replied 5 hours later

ChickenMobile wrote:
laakkone wrote:

What if you cant find the cube in time, does the player pass out or something like that?

You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

EDIT: You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her. You can't go on without her.

Ehh, I asked does the player pass out if you're wandering around without her for too long, like in the video. Not can you go without her ...

edit

yishbarr wrote:
What if I do the impossible? I still can't go without her?

BenVlodgi wrote:
did you know that you can't go on without her

yishbarr wrote:
You can. (But you can't go on without her).
Edit: I forgot to mention that you can't go on without her.

:sigh: :sigh: :sigh:

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TopHATTwaffle
113 Posts
Posted Jul 18, 2013
Replied 20 minutes later
This thread turned into a massive troll. I don't know why...

But there will most likely be a time limit on the time that you're in this state. We will have to see how it handles in play tests.

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josepezdj
2,386 Posts
Posted Jul 19, 2013
Replied 6 hours later
Hey Doug, seriously, I think this is awesome :thumbup: Not only I think it's a very creative idea to manipulate the player's emotions by altering the view and creating such disorientation visually and auditorially, but I also think it's awesome to make the effect appear or intensify as the player gets further from the WCC :thumbup:

Cheer up man! Keep on the good job!

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Fluppy
94 Posts
Posted Jul 19, 2013
Replied 1 hour later
Damn, I have been trying to find a way how to force the player to keep his companion cube but this is such a good idea!
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josepezdj
2,386 Posts
Posted Jul 19, 2013
Replied 1 hour later

Fluppy wrote:
Damn, I have been trying to find a way how to force the player to keep his companion cube but this is such a good idea!

Well, the best way will always be the puzzles :wink: ...that is the key of the wcc maps: you need to go using the cube in several puzzles to get through the map until the very end of it.