Need to flip a texture
To clarify to the player what is happening, I made both panel flips clearly visible from the button and added some helper icons that flip with the panels: when unpressed, the helper icons show the laser-cube and laser-portal icons; when pressed, they flip and show the two portal-fling icons.
Here's the thing: the two portal fling icons appear flipped (mirror image) once they become visible, of course. You can clearly see the "1." and "2." in the corners flipped incorrectly.
I'm new at this stuff. What's the best way to apply a texture flipped? Is there an option somewhere that I'm missing?
taco wrote:
If you put a negative value in for the x or y value of a texture's scale, it should flip the texture on that axis.
Exactly the elegant solution I was looking for. Works great. Thanks!
taco wrote:
Seriously, just open the Toggle Texture Application (Shift+A) and put a negative value in the Texture Scale X-value and the texture will flip horizontally. It helps if you test something before just saying "No".
While it may invert the texture, it will only retain the correct orientation if you set it to Align to World.