3D Printed GLaDOS Ceiling Lamp

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msleeper
4,136 Posts
Admin
Posted Mar 25, 2013
Own a 3D printer? Want to make a GLaDOS ceiling lamp? If you said "yes" to these questions then great news, dragonator on Instructables posted up a very lengthy and worthwhile how-to on doing just that! Like the nice guy he is, he also included all of the 3D files you'll need to put into your printer to get the job done.

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josepezdj
2,386 Posts
Posted Mar 26, 2013
Replied 12 hours later
Wow, truly amazing! I doubt I could sleep any single night in my room with GLaDOS over my head though! :lol:
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Lpfreaky90
2,842 Posts
Posted Mar 26, 2013
Replied 5 hours later
:biggrin:
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ARPEGG1
3 Posts
Posted Mar 27, 2013
Replied 19 hours later
this is incredibly cool. i'd love this.
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Gemarakup
1,183 Posts
Posted Mar 27, 2013
Replied 5 hours later
I think it's good that this guy decided not to make ceiling GLaDOS talk.
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AD_79p2
103 Posts
Posted Jun 18, 2013
Replied 2 months later
I want that ASAP :thumbup:
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ChickenMobile
2,460 Posts
Posted Jun 18, 2013
Replied 8 hours later
My toilet light recently busted, however that wouldn't be the best place for GLaDOS to be watching.
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Joe the Stickfiddler
32 Posts
Posted Sep 15, 2013
Replied 2 months later
Oh wow! Now when are they going to make a Wheatley lamp?
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FelixGriffin
2,680 Posts
Posted Sep 15, 2013
Replied 1 hour later
I doubt it would be too hard. I REALLY want to make this, but the local Fab Lab has a fairly small size limit until they get their new printer working. :sad:

Looking at the instructions I found myself thinking that an easier way to make it move would be to parent the body to a func_tank and make it track the player. Then I realized that I need to take a break from Hammer for a bit.

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User
630 Posts
Posted Sep 16, 2013
Replied 4 hours later

FelixGriffin wrote:
Looking at the instructions I found myself thinking that an easier way to make it move would be to parent the body to a func_tank and make it track the player. Then I realized that I need to take a break from Hammer for a bit.

Hahaha made my day :lol:

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AntiVector
102 Posts
Posted Sep 16, 2013
Replied 1 hour later

FelixGriffin wrote:
I doubt it would be too hard. I REALLY want to make this, but the local Fab Lab has a fairly small size limit until they get their new printer working. :sad:

Looking at the instructions I found myself thinking that an easier way to make it move would be to parent the body to a func_tank and make it track the player. Then I realized that I need to take a break from Hammer for a bit.

:potd:

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TheTestmasterSphere
79 Posts
Posted Nov 13, 2013
Replied 1 month later
THIS.

bestthreadever

bestceilinglampever

SHUT UP AND TAKE MY MONEY!!

GET THIS GUY A CAKE
:cake:

:potd:

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kyleprotecX
116 Posts
Posted Jul 26, 2014
Replied 8 months later
This is amazing. Can it be controlled (The Movement)
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FelixGriffin
2,680 Posts
Posted Jul 26, 2014
Replied 7 hours later

kyleprotecX wrote:
This is amazing. Can it be controlled (The Movement)

Yes.