How would I make it so the floor hurts the player when they touch it, but not if they have a portal on that floor and are standing in the portal?
Floor that causes damage?
Posted Feb 07, 2008
Registered users don't see ads! Register now!
Posted Feb 07, 2008
Replied
18 minutes
later
trigger_hurt and a func_portal_detector I think.
Posted Feb 07, 2008
Replied
11 minutes
later
thx I'll try that
Posted Feb 08, 2008
Replied
23 hours
later
ok, I tried that, but it doesn't seem to be working. I have two triggers sticking up off the ground, and have one that is the func_portal detector and when that has a linked portal hit it there is an output that says disable for the trigger_hurt. shouldnt that work?
Posted Feb 09, 2008
Replied
1 day
later
ok, it disables it but then when they step out of the portal it should re-activate, but its not. how would I re-activate it?
Registered users don't see ads! Register now!
Posted Feb 09, 2008
Replied
1 minutes
later
what entity could i tie to it so that i can have an output of ontouch?