Any update on the up coming mods??

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Mass Interference
9 Posts
Posted Oct 09, 2015
Hello Portal Community,

So I've seen some trailers for Outside Influence and Conversion
and they look like pretty awesome mods, but being a good ole' American,
I'm having trouble patiently waiting... uhmm, anyone have any updates???

Sometimes I wish trailers were withheld until everything is finished...

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RectorRocks
522 Posts
Posted Oct 09, 2015
Replied 1 hour later
Conversion is dead. Outside Influence should still be in development.
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CamBen
973 Posts
Posted Oct 09, 2015
Replied 49 minutes later
I've got my portal mod Portal: Combined Technologies but I've kept it out of the public eye just in case the project gets canceled. If you want there's screenshots of it on my profile, but there is no release date as of yet.
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splatt
40 Posts
Posted Oct 09, 2015
Replied 6 hours later
I'm working on a mod for Portal 2 in which you play as one of the surviving employees. It's still very early in development and I'm only finishing the first map as of now. All I can really do are the maps; if I really want this to be a good mod, I'll need help from others of course, for voice acting, modelling, etc. Not sure what I'm naming the mod yet, very bad at names.
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Arachnaphob
412 Posts
Posted Oct 09, 2015
Replied 6 hours later

Patient American here. Check out this website:

http://www.moddb.com/games/portal-2/mods

And if you want a heavy WIP screenshot, heres a this thread exclusive screenshot from Test Gemini.

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Mass Interference
9 Posts
Posted Oct 09, 2015
Replied 2 hours later

RectorRocks wrote:
Conversion is dead. Outside Influence should still be in development.

That's too bad, I was hoping Conversion was going to make it!
Well, hope for OI

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Mass Interference
9 Posts
Posted Oct 09, 2015
Replied 2 minutes later

CamBen wrote:
I've got my portal mod Portal: Combined Technologies but I've kept it out of the public eye just in case the project gets canceled. If you want there's screenshots of it on my profile, but there is no release date as of yet.

That's prolly wise! I will definitely check out the the pics- and keep me posted on how things develop!!

Avatar
Mass Interference
9 Posts
Posted Oct 09, 2015
Replied 4 minutes later

splatt wrote:
I'm working on a mod for Portal 2 in which you play as one of the surviving employees. It's still very early in development and I'm only finishing the first map as of now. All I can really do are the maps; if I really want this to be a good mod, I'll need help from others of course, for voice acting, modelling, etc. Not sure what I'm naming the mod yet, very bad at names.

Cool- wish I could help, but University is kicking my booty right now : (
But keep me posted on if it ever comes to fruition!!

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Mass Interference
9 Posts
Posted Oct 09, 2015
Replied 2 minutes later

Arachnaphob wrote:
Patient American here. Check out this website:
http://www.moddb.com/games/portal-2/mods

And if you want a heavy WIP screenshot, heres a this thread exclusive screenshot from Test Gemini.

Awesome- thank you!!!

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Gemarakup
1,183 Posts
Posted Oct 10, 2015
Replied 18 hours later

Mass Interference wrote:
RectorRocks wrote:

Conversion is dead. Outside Influence should still be in development.

That's too bad, I was hoping Conversion was going to make it!
Well, hope for OI

Dead, because of politics. This was actually going well. The creators are Russian and Ukrainian, and what's happening there just made it too hard to focus. I don't think it's a good reason regarding "certain" things but whatever, I'm not blaming them.

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BenVlodgi
633 Posts
Posted Oct 22, 2015
Replied 12 days later
Backstock is still slowly churning along
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TreasureGhost
31 Posts
Posted Oct 23, 2015
Replied 9 hours later
IMO, Conversion was going to be bad, lots of people knew Owlahk (Creator of TWTM) made that super ugly mod TWTM, Conversion just stinked with people who thought they can do anything.
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MetallicHero
17 Posts
Posted Oct 26, 2015
Replied 3 days later

Shameless Shameful self-promotion: I have a Portal 2 mod that I'm working on.

http://steamcommunity.com/groups/EnigmaProtocol
Here's the Steam group

http://www.moddb.com/mods/enigma-protocol
The ModDB Page (which I haven't updated in a while)

http://hotdsource.tumblr.com/
And my development blog!

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l1zardr0ckets
58 Posts
Posted Oct 31, 2015
Replied 5 days later

I think this one is still being worked on; I'm hyped for it. I has some new elements I've never seen before :^)

https://www.youtube.com/watch?v=cdon3byv_Us

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CamBen
973 Posts
Posted Nov 02, 2015
Replied 1 day later

l1zardr0ckets wrote:
https://www.youtube.com/watch?v=cdon3byv_Us

l1zardr0ckets wrote:
I think this one is still being worked on; I'm hyped for it. I has some new elements I've never seen before :^)

I don't know what potential you see there at all.

EDIT: Unless you are being sarcastic. In that case carry on.

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l1zardr0ckets
58 Posts
Posted Nov 02, 2015
Replied 4 hours later

CamBen wrote:
l1zardr0ckets wrote:

https://www.youtube.com/watch?v=cdon3byv_Us


l1zardr0ckets wrote:

I think this one is still being worked on; I'm hyped for it. I has some new elements I've never seen before :^)

I don't know what potential you see there at all.

EDIT: Unless you are being sarcastic. In that case carry on.

Of course I'm being sarcastic This just makes me laugh uncontrollably when I see it. :^)

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CamBen
973 Posts
Posted Nov 02, 2015
Replied 3 hours later
Ok thank you for saying that I honestly could honestly not tell at first by the content of the text
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splatt
40 Posts
Posted Nov 02, 2015
Replied 4 hours later

l1zardr0ckets wrote:
I think this one is still being worked on; I'm hyped for it. I has some new elements I've never seen before :^)
https://www.youtube.com/watch?v=cdon3byv_Us

I want to gauge out my eyes now. Thanks.

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Arachnaphob
412 Posts
Posted Nov 02, 2015
Replied 1 hour later

l1zardr0ckets wrote:
I think this one is still being worked on; I'm hyped for it. I has some new elements I've never seen before :^)
https://www.youtube.com/watch?v=cdon3byv_Us

Wow, really incredible, especially the use of lighting. By having everything Fulbright, I believe it gives everything a more artistic and experimental look, which is often avoided by "pro" mappers. From a metaphorical standpoint, this comments on societie's view on beauty, on how some of the most beautiful things are in their simplistic form, and while we try to become better at making things more beautiful and up to standards, we fail to realize some of the most basic human elements presented to us, represented by the simplistic use of Fulbright vs lighting.

10/10 would overanalyze again.

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AuesomeMan3840
20 Posts
Posted Nov 03, 2015
Replied 8 hours later
I've started working on a mod. Still unnamed though because I suck at naming things.
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