EDIT: fixed
I thought prop_dynamic was the way to go but that doesnt seem to work
Fracture wrote:
managed to get it to appear as a prop_dynamic_overide. That seemed to work.
By default some models are static dynamic or physics. Static is the cheapest, then dynamic, then physics.
So before you use your model think:
1) should it move?
yes -> dynamic
no -> 2
2) Do I need to do anything with it?
yes -> physics
no -> static.
now go to the model browser, select your model and check the Info tab. Does it have your choice available? yes -> use it.
If it can't be a static and you want it to be static dynamic will be fine.
If it can't be static nor dynamic physics will be fine
In other cases it might be useful to use the overwrites, but they're the most expensive kind! be careful with them; always check info first and use the cheapest option.
i have no idea why that happened. It said in the info that it can be phys or static
BOB74j wrote:
I have encountered a few models that don't work as one prop type even though the model viewer says it should.
You're not doing anything wrong there, the info tab on the model viewer is doing something wrong. In that case, you may want to just leave it as a dynamic_override or a constrained prop_physics.
CamBen wrote:
did you seriously just reply to your own problem with a solution?
In the second person as well....