Floor that causes damage?
Posted Feb 07, 2008
How would I make it so the floor hurts the player when they touch it, but not if they have a portal on that floor and are standing in the portal?
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Posted Feb 07, 2008
Replied
18 minutes
later
trigger_hurt and a func_portal_detector I think.
Posted Feb 07, 2008
Replied
11 minutes
later
thx I'll try that
Posted Feb 08, 2008
Replied
23 hours
later
ok, I tried that, but it doesn't seem to be working. I have two triggers sticking up off the ground, and have one that is the func_portal detector and when that has a linked portal hit it there is an output that says disable for the trigger_hurt. shouldnt that work?
Posted Feb 09, 2008
Replied
1 day
later
ok, it disables it but then when they step out of the portal it should re-activate, but its not. how would I re-activate it?
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Posted Feb 09, 2008
Replied
1 minutes
later
what entity could i tie to it so that i can have an output of ontouch?