Good Enough For Science (Instance Example + VMF) 1.0
This map is mostly constructed from instances, including a custom modified "arrival_departure_transition_ents.vmf" used to handle giving the player the upgraded Portalgun and the ending text. Aside from this, all instances used are stock.
Source VMF and modified instance VMF included.
File Name: sp_good_enough_for_science.rar
File Size: 816.26 KiB
Working out the crinkles now, but seems to work well overall.
Have a nice day,
~Sidneys1
adds anything on msn: @ hotmail.com pablo.nos
Thanks.
adds anything on msn: [email protected]
Thanks.
msleeper wrote:
... What. I did not understand any of that.
I'm assuming he's typing on a mobile and it autocorrected whatever he meant to say into "door knob". Also, "diponibilizando" is Portugese for "providing". Not sure if this helps you in any way, but may aide in deciphering that mess of a post 
Can we use the elevator instances you made for the contest?
Thanks!
"Could not open instance file instances/labs/observation_room_256x128_1.vmf" immediately and the compile fails.
I have Source SDK Base, SDK 2006, 2007 all installed and up to date. And obviously the Portal 2 Authoring Tools Beta. I'm opening Hammer from the Portal 2 Authoring Tools Beta menu. Not only do I get the console error, but it's clear that the instance is not there, just the default purple cube. In fact, no instances seem to actually be present, all of them are the purple cube. I tried opening it with Hammer in the original portal mode, it crashed right away, clearly has to be Portal 2.
I just can't seem to get instances to show at all, even on my own...
As for the instances, you need to make sure that either 1.) your map is saved in the directory above where the instances/ directory lives (by default in C:(Steam location here)\steamapps\common\portal 2\sdk_content\maps\, or 2.) you have a copy of the instances/ folder wherever you are putting your VMFs. Also the map has to be saved to disk before instances can be read.