Help with cube spawner and button activation
I am trying to have a cube spawn above an ariel faith plate that you must retrieve and put on a button. The cube would need to respawn on hitting the water. I wanted to do it without a cube dropper because it would be out of place...
It all worked fine, it spawns and on hitting the water it respawns - however when I place it on the button it does not press down - the button should activate a moving platform. Below is the setup I have to make the cube:
prop_physics with a weighted cube world model
point_template referencing the prop_physics
env_entity_maker to spawn the template
logic_relay to force the spawn
filter_activator_name to filter the template
trigger_multiple to kill the cube and respawn
logic_auto to start everything on map start
I have tried just adding a trigger field above the button with a filter for the cube that activates my platform instead of the button but that doesnt work either, it seems like the template doesnt want to act like a physical object...
Does anyone have any ideas?
Thanks Very Much.
I was fiddling for hours tryingto get it to work that my brain melted. I'll test it out after work today - cheers