how do i make trees and bushes?

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ants64
22 Posts
Posted Nov 20, 2011
sorry i made all the trees but i can't find a way to make the leafs or any vines can someone help please!
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Brainstone
401 Posts
Posted Nov 20, 2011
Replied 3 hours later
create the entity prop_static/prop_dynamic (doesn't matter).
Double click it.
Chose World model, then browse.
Type in "foliage" or "tree" into the search field.
Select the preferred model.
(Place an "env_wind" in your map.)
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Pitkakorvaa
200 Posts
Posted Nov 22, 2011
Replied 1 day later

BrainstoneX wrote:
create the entity prop_static/prop_dynamic (doesn't matter) ...

DOES matter, some props aren't drawn if being in static or dynamic.

PS.
'prop_static' < Doesn't move so its static(obvious)
'prop_dynamic' < Animates and able to parent to brushes or other models.

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Robdon
204 Posts
Posted Nov 22, 2011
Replied 31 minutes later

Pitk?korva wrote:
BrainstoneX wrote:

create the entity prop_static/prop_dynamic (doesn't matter) ...

DOES matter, some props aren't drawn if being in static or dynamic.

PS.
'prop_static' < Doesn't move so its static(obvious)
'prop_dynamic' < Animates and able to parent to brushes or other models.

Also, prop_dynamics are more expensive, performance wise than prop_statics.

So where possible, you should always use prop_statics.

See here: https://developer.valvesoftware.com/wiki/Prop_Types_Overview

Rob.

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Brainstone
401 Posts
Posted Nov 22, 2011
Replied 5 hours later
I knew some people would respond to the "doesn't matter".

You're all right of course. But what i wanted to say is that it doesn't matter for him. All kind of foliage can be dynamic or static. I knew the things you added, I just didn't want to write that much.
So, thank you or correction :smile: