Modular stuffs

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dvlstx
183 Posts
Posted Apr 24, 2009
I've always wondered... What's the point of having modular-walls/floors/whateverthefuckyouwant in the Enrichment Centre, if they've got a metal grating behind them? :/ I mean, you can't easily retract them to switch them out if there's a wire-mesh blocking the path
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Mek
459 Posts
Posted Apr 25, 2009
Replied 7 hours later
I guess there is a piston under every module with those rotatable things we see almost in every map
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HMW
806 Posts
Posted Apr 25, 2009
Replied 10 hours later
Perhaps every 128 x 128 block is a separate module, and they are moved and stacked like in the "Cube" films. Like, there's a plain wall block, a box dropper block, ball launcher / catcher blocks, the works. Once in place, each block can extend its wall / floor / ceiling section individually. So then the metal grating is behind the fully retracted position of each block and it wouldn't be in the way.
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Ricotez
738 Posts
Posted May 09, 2009
Replied 13 days later
I think the Enrichment Center actually has a huge ammount of test chambers, much more than the 19 we see in the game, and the pistons are merely to adjust difficulty levels if the order in which a test subject has to go through them, changes. I reckon GLaDOS can easily get an elevator to go to a different test chamber. You remember the elevator shaft you have to jump into in the BTS part? It proves the elevator shafts have multiple levels.