Online Portals!

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deathremains
36 Posts
Posted Oct 18, 2007

apprently someone over at the Steam forum's have found a way to play with portals online =o here's the link

http://forums.steampowered.com/forums/s ... p?t=613489

dunno if its been posted yet =/

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Hober
1,180 Posts
Posted Oct 18, 2007
Replied 1 hour later

The Linked Forum Post wrote:
the game crashes as soon as a player tries to enter any portal

An interesting idea, but somewhat less than functional.

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msleeper
4,095 Posts
Member
Posted Oct 18, 2007
Replied 3 minutes later
Yeah, sadly we're going to have to wait until the SDK Base update to make functional Portal mods.
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The Scientist
7 Posts
Posted Oct 18, 2007
Replied 1 hour later
Very promising that they got that much done without the official sdk or anything. Just think of what (and how fast) they can whip something up once it's out.
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Hober
1,180 Posts
Posted Oct 18, 2007
Replied 33 minutes later
If I read it right, they didn't really get anything "done", they just took advantage of the fact that a single player game is the same as a multi-player except with a max-player limit of 1 and that doesn't respond to server pings. Essentially, they tricked a single player game into handling connection requests by just running "net_start", which normally wouldn't be allowed if they hadn't launched with the "-insecure -dev" flag.
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Mapster
396 Posts
Posted Oct 19, 2007
Replied 1 hour later

msleeper wrote:
Yeah, sadly we're going to have to wait until the SDK Base update to make functional Portal mods.

Lets all remake the Portal missions but lets make it "Thinking with Portals" style.

If we all put the effort in, then we could have the game up and going in within... 2 months after the sdk is released?

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