[P1] Indirect Actuality - 2012 Re-release
By: p0rtalplayer
Difficulty: Hard
This is a 2+ year old map that I made back when I wasn't nearly as good at mapping. It features puzzles set in a tron-esque matrix environment. I'm not proud of the puzzles, especially with 2 years and numerous maps sitting between when I made this and now.
The difficulty is mostly artificial, stemming from complex, arbitrary fling puzzles, advanced platforming, and turrets. Back when I made this, I wasn't good at making puzzles, so this was how I made the map "hard."
Installation instructions included in readme.txt if you forgot or never learned how.
Credits:
p0rtalplayer (subject15837) - mapping
Colossal - textures
Various people (come on it's been 2 years, I don't remember) - playtesting

Pilchard123 wrote:
Something is keeping the "/" in front of apostrophes. Some problems with escaping characters it seems. I remember playing and liking this map back when you first released it, but other than that I don't really have much to say. Like you said, it's been two years.
Yeah, it's something to do with the forum's submit_post function. I'm looking into it.
I really just uploaded this map here in case I accidently delete it again. Good to have backups, y'know.