PeTI crashes Portal 2

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protoborg
288 Posts
Posted Apr 17, 2013
I have lost the ability to use PeTI, aka the puzzle editor. I didn't do anything unusual other than put "(" and ")" in the name of a puzzle. That shouldn't be a problem any more than putting a space in the name, right?

Regardless, now every time I try to even play a community map, Portal 2 locks up at the menu screen. I can still load maps the regular way I think. Can anyone tell me what I can do to fix this problem? I have tried verifying the cache three times. I even tried reinstalling Portal 2. I still can't get the freakin' thing to @#$%ing work. Somebody please help!

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toncica
100 Posts
Posted Apr 17, 2013
Replied 1 hour later
That shouldn't be a problem, I have a (published) map with " " in the title too. Have you tried emptying the puzzle folder and start the editor again?

Your puzzle folder is here (if Windows): C:\Program Files (x86)\Steam\SteamApps\common\portal 2\portal2\puzzles
The puzzle files are saved with a number in the title, it doesn't matter how you name your map, the file name is only said number. If you somehow managed to put " in the actual file name that would be problematic because Windows can't handle characters like " / : in file names. If that happens somehow, my advice would be to boot the computer from a Linux CD and rename the file.

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Lpfreaky90
2,842 Posts
Posted Apr 17, 2013
Replied 6 hours later
verify game cache!
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Gemarakup
1,183 Posts
Posted Apr 18, 2013
Replied 4 hours later
He said he did that. Try verifying P2AT cache. Not sure if it has anything to do with it though.
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Lpfreaky90
2,842 Posts
Posted Apr 18, 2013
Replied 7 hours later
You can also try to delete your portal 2/portal2/maps/workshop folder in it's entirely. And/or unsubscribe maps from the workshop.
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protoborg
288 Posts
Posted Apr 18, 2013
Replied 4 hours later
I deleted the "puzzle" folder and it let me play community maps. However, now the bloody thing crashes at the voting screen. It is extremely irritating. I'm not even sure I can use the in-game editor. I don't mind using HAMMER, but it would be nice if Portal 2 worked as it is supposed to.
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Lpfreaky90
2,842 Posts
Posted Apr 18, 2013
Replied 3 hours later
after you delete the folder; verify the game cache again
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protoborg
288 Posts
Posted Apr 18, 2013
Replied 1 hour later
I did verify the cache. still can't handle the vote screen for some reason.

EDIT: Yup. I have confirmed that the puzzle editor in-game does not work.

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protoborg
288 Posts
Posted Apr 22, 2013
Replied 3 days later
So no one has a solution? Come on. Surely someone has an idea.
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greykarel
225 Posts
Posted Mar 21, 2014
Replied 10 months later
I realise that this thread is a year old but since no one has given a real solution for this issue here I think it worth to bump it so that people know what's wrong if they have the same problem.

I had that damn problem for quite a while and eventualy found the solution on the web.

Quote:
I believe the problem to be the portal executable wanting to run using a single thread but the system trying to run it in multiple threads which Windows will do by default on a multi-proc or multi-threaded system.
This causes a conflict when the rendering starts [entering the chambers, etc] and thus the program crashes.

The first solution above, bypasses this issue by running the program in a borderless window, which I am guessing, due to some limitation in Windows, cannot use more than one thread so the portal executable works fine as it can only use one thread and wants only one so no issues.

The second solution linked above forces the system to only give the portal executable one CPU to work with, thus the the portal executable works fine since it wants only one so no issue.

I believe the real solution to this issue is to enable the following option in Portal 2:

Options
Video
Advanced Options
Multicore Rendering

I believe almost everyone has this option already enabled which is why we havent had thousands of people reporting this issue.

That's all. Now it works like a charm.

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Arkham
3 Posts
Posted Apr 15, 2014
Replied 24 days later
Hi everyone.

I'm posting here because i've got a kind of similar problem with the puzzle editor. I published a map on the workshop and i tried to change the picture by following this thread on your forums until last step :

http://forums.thinking.withportals.com/puzzle-creator/how-to-have-your-picture-as-workshop-thumbnail-for-your-map-t9361.html

After I finished the republishing of the map, I relaunched Steam and Portal 2.

The problem is when I try to launch the solo maps, Portal 2 crashes. I can view the coop map menu (which is empty btw) but I can't enter the solo map or the puzzlemaker without crashing the game.

I tried many things such as restoring the original pictures from the map (untitled.jpg and the numberline one), deleting my only 2 maps from the Workshop, deleting the "puzzle" folder... I also deleted and reinstalled the game from Steam. Still can't enter the solo map menu or the puzzlemaker menu.

Anyone has an idea ? I don't care losing my maps, just would like to create new ones.

Edit : and I did verify the cache

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greykarel
225 Posts
Posted Apr 16, 2014
Replied 21 hours later
I'm the author of that guide for changing a workshop thumbnail and I don't think it caused your problem. Though, if I proved to be wrong I'm sorry.

Did you check if your multicore rendering was enabled? See the post right above yours. Enable it and restart the game.

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Arkham
3 Posts
Posted Apr 17, 2014
Replied 13 hours later
Hi greykarel ! Thanks for your answer. I may have done something wrong following your post or it may be a problem with Steam, but anyway i get the game back by re-installing it completely.
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