Portal 2 map fullbright after publishing to the workshop
Posted Apr 17, 2013
Hello i have published my map to the workshop and it is in fullbright. But when it is not published the light is fine. Can someone please help me. This issue is very irritating. The light sources i am currently using for the part im publishing for my map. Are two light strips scaled at 10.00 and a skybox. Thank you
Registered users don’t see ads!
Register now!
Posted Apr 17, 2013
Replied
2 hours
later
Do you have a basic light entity in your map?
Posted Apr 17, 2013
Replied
15 hours
later
No hey mate i figured it out, it was just the wrong bsp. The bsp i was using was in the sdk_content, when i should have been using the bsp from portal2/maps
All good
Posted Apr 18, 2013
Replied
3 hours
later
OK, why did you have a bsp in sdk content? That is a folder for vmfs.
Posted Apr 18, 2013
Replied
7 hours
later
The BSP is created there after compiling, then copied to /maps.
Posted Apr 18, 2013
Replied
1 hour
later
FelixGriffin wrote:
The BSP is created there after compiling, then copied to /maps.
Manually?
Registered users don’t see ads!
Register now!
Posted Apr 18, 2013
Replied
6 minutes
later
yishbarr wrote:
FelixGriffin wrote:The BSP is created there after compiling, then copied to /maps.
Manually?
No; it's the copy line; the last option in the expert compile; it's done automatically 