Portal 2 with minimum graphics

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JakeeeD
48 Posts
Posted Feb 02, 2013
As someone had done some config trickery with HL2, I did the same with Portal 2. This is the result.

bT2KRriTee0

I forgot to lower the shaders for some clips, so there may occur things like fancy glass and motion blur.

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iWork925
1,080 Posts
Posted Feb 02, 2013
Replied 1 hour later
Do you think this would run on a PC with integrated graphics?
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JakeeeD
48 Posts
Posted Feb 02, 2013
Replied 3 hours later

iWork925 wrote:
Do you think this would run on a PC with integrated graphics?

Well, it's basically just a config file you execute in the beginning of each map. The graphics settings are somehow borked so they will override anything on every map spawn, so you can't put those commands to eg. autoexec.cfg

So, it's up to you to decide if it's worth waiting ten minutes for the game to execute all commands, replacing the mipmaps with crap etc. At least on my previous computer it was ridiculously slow to switch especially mat_picmip and mat_bumpmap variables.

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wstrika
200 Posts
Posted Feb 02, 2013
Replied 1 hour later
"They told me that if I ever turned mat_fullbright on, I would die"
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Lpfreaky90
2,842 Posts
Posted Feb 02, 2013
Replied 1 hour later
meh; nothing too special; except for very crappy textures and fullbright.
It does nicely show what's models and what's textures though

Quote:
"They told me that if I ever turned mat_fullbright on, I would die"

Yes and that's a fact.

@iWork; source is so nice to computers that modern, low end laptops with integrated graphics run it easily.

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srs bsnss
552 Posts
Posted Feb 03, 2013
Replied 15 hours later

wstrika wrote:
"They told me that if I ever turned mat_fullbright on, I would die"

http://www.youtube.com/watch?v=juFZh92MUOY

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josepezdj
2,386 Posts
Posted Feb 04, 2013
Replied 19 hours later
My God, JakeeeD, that video was soooo hurting! How I love my new pc!
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LoneWolf2056
193 Posts
Posted Feb 04, 2013
Replied 5 hours later

Lpfreaky90 wrote:

Quote:

"They told me that if I ever turned mat_fullbright on, I would die"

Yes and that's a fact.

I dont know why they even bothered giving me mat_fullbright if they didnt want me to use it, its pointless. Mad

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Theepiccake1993
29 Posts
Posted Feb 06, 2013
Replied 2 days later

JakeeeD wrote:
As someone had done some config trickery with HL2, I did the same with Portal 2. This is the result.

bT2KRriTee0

I forgot to lower the shaders for some clips, so there may occur things like fancy glass and motion blur.

That kinda looks like minecraft!

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Ultiman9711
118 Posts
Posted Mar 01, 2013
Replied 22 days later
Looks like the original Half-Life kinda! You can see how Valve uses lighting to hide things, as I noticed Wheatley moves down an invisible management rail when he says "I'll hold the light steady!" Very interesting to watch.
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wstrika
200 Posts
Posted Mar 01, 2013
Replied 21 hours later

Lpfreaky90 wrote:
source is so nice to computers that modern, low end laptops with integrated graphics run it easily.

Source is a nice engine, but compared to an engine like Unreal on low-end hardware, it's absolute dog shit. UE scales a lot better across a variety of hardware configurations.