Portal Dioramas

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iamafractal
272 Posts
Posted Jul 12, 2008
heh

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Doomsday192
371 Posts
Posted Jul 13, 2008
Replied 4 hours later
heheh nice
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rellikpd
1,053 Posts
Posted Jul 13, 2008
Replied 3 hours later
yeah i saw this last night when you posted, thought it was cute/funny. just curious though, Did you make it?
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taco
504 Posts
Posted Jul 13, 2008
Replied 2 minutes later
I saw this about a week after portal came out...
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Mapster
396 Posts
Posted Jul 13, 2008
Replied 24 minutes later
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iamafractal
272 Posts
Posted Jul 13, 2008
Replied 5 hours later

rellikpd wrote:
yeah i saw this last night when you posted, thought it was cute/funny. just curious though, Did you make it?

nah. its been around for a while. i just checked the forum and realized nobody ever posted it. it came out around the time the really sexy and some really dirty chell cartoons came out...

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Mek
459 Posts
Posted Jul 13, 2008
Replied 41 minutes later
oh, well, I really like this
is there a page where one can download a portal diorama and then print it and build it from paper?
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msleeper
4,095 Posts
Member
Posted Jul 13, 2008
Replied 3 hours later
Holy awesome, I love legos.
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iamafractal
272 Posts
Posted Jul 13, 2008
Replied 1 hour later

Mek wrote:
oh, well, I really like this
is there a page where one can download a portal diorama and then print it and build it from paper?

hm we have a pretty creative bunch hanging out around here. i say somebody should make some

especially of favorite spots in custom maps or favorite scenes.

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Browen
73 Posts
Posted Jul 14, 2008
Replied 1 day later
this is old news but cool anyways.
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bizob
186 Posts
Posted Jul 15, 2008
Replied 23 hours later

msleeper wrote:
Holy awesome, I love legos.

Legos were my favorite thing for a long time, well past the "recommended" age range of the time.

Lego Portal for the DS??? Why not., they seem to make a Lego version of every other game.

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WackoMcGoose
71 Posts
Posted Jul 22, 2008
Replied 6 days later
That diorama is epic win.
And I'm suprised that they never made a Wii version of Portal. I could seriously imagine using the Nunchuk stick to move and the Wii Remote Pointer to shoot portals...
As for Lego Portal DS, I don't think the DS could handle the game. Even though Lego games are naturally low-polygon (relatively speaking), the portal system could overwhelm the processor.
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Ricotez
738 Posts
Posted Jul 22, 2008
Replied 1 hour later
Valve already admitted the Wii was a weak spot in their lineup. Though I wouldn't expect Portal to come to the console any time soon. Ah well, at least we all got PC's.
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WackoMcGoose
71 Posts
Posted Jul 23, 2008
Replied 17 hours later
I wonder why they thought the Wii couldn't be a good platform for the game...
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Remmiz
631 Posts
Posted Jul 23, 2008
Replied 37 minutes later
Probably because it's hardware is somewhat outdated and it's architecture is quite different than that of the XBox and PS3. Would require quite a bit of work to port it there.
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Ricotez
738 Posts
Posted Jul 23, 2008
Replied 1 minutes later
Maybe they were concerned about the Wii's audience. Most people who like shooters, buy an Xbox or a Playstation. The Wii's got a few shooters, but most of them are crap. The only one I know that isn't, is Metroid Prime 3: Corruption, but it's also slightly an adventure game. However, there is a 'grown-up' shooter coming to the Wii with Xbox-like graphics (at least that's what the developer called them), called 'The Conduit'. Search it on YouTube.

But I wouldn't count on portal-hopping on the Wii any time soon. They would need to go to all the trouble they also encountered with the Xbox again, and since the Orange Box games are already out for almost a year, it simply wouldn't pay off to port them now to the Wii. Maybe they will port games to Wii in the future.

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Hober
1,180 Posts
Posted Jul 23, 2008
Replied 7 hours later

Ricotez wrote:
and since the Orange Box games are already out for almost a year, it simply wouldn't pay off to port them now to the Wii.

The Wikipedias wrote:
Rock Band
Release Date:
Xbox 360: 20 November 2007
Wii: 22 June 2008

I have no doubt that they're still making fat stacks of cash off the Wii version.

I also find the audience argument unlikely. The game's T for Teen for a reason.

It's also unlikely that it's simply that there are no Wii programmers at Valve, since they had a company port it to PS3 where they had no strength.

My guess is just that the Wii can't run the Source engine with all of the Orange Box upgrades (think HDR, here) and trying to trim it down is a non-trivial task. I'm reminded of the recent interview by Gamers With Jobs of the lead developer on Skate for the Wii, that, in order to preserve its physics engine's fidelity, can only render a fraction of the number of entities of the PS3 or 360 version.

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rellikpd
1,053 Posts
Posted Jul 23, 2008
Replied 3 hours later
granted. i own a wii. and even nintendo themselves don't try to boast about the graphics. its not about the graphics power and shit. its about fun. i really don't see them porting ANY of the hl2 stuff to wii. it just doesn't have the power. without making it retarded. Which is why i bought a wii in the first place. if i wanted to drop $600 on a gaming system, i'd spend a little more (not much really) and get a computer that can play games, AND do everything else that a pc does. and have alot more options on games without dropping $69 for each game that doesn't do updates, bug fixes, user content etc etc etc etc

what was the topic again?
oh yeah i want some fucking legos bitch! LEGO MY LEGO!

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Ricotez
738 Posts
Posted Jul 24, 2008
Replied 11 hours later
Oh, the engine is not the problem. For example, the Wii game Boom Blox uses the Havok-engine, and the Source-engine is nothing else than an adjusted Havok-engine.

But game developers have acted in mysterious ways since Pong. We probably just have to wait and see if Valve is gonna do anything with the Wii.

That rimed. Not on purpose.

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rellikpd
1,053 Posts
Posted Jul 24, 2008
Replied 6 minutes later
i see no rhyme?