Portals placed between portal surfaces

Avatar
171 Posts
Posted Aug 21, 2011
Is there any workaround for this bug? It has apparently been around since Portal 1, but haven't seen any recent info about it.

I have two portalable surfaces separated by a 32-unit metal strip, on the same plane. However, a glitch causes portals to completely ignore unportalable surfaces 32-units or less, so the portal just gets placed on the metal tiles.
I don't want to make the metal strip thicker or it would get messy. Is there anything else I can do?

Advertisement
Registered users don’t see ads! Register now!
Posted Aug 21, 2011
Replied 4 minutes later
You could make use of info_placement_helper entities, to direct the portal away from the metal surface and onto the portable surface.
Avatar
305 Posts
Posted Aug 21, 2011
Replied 7 minutes later
Isn't this what func_portal_bumpers are for?
Avatar
171 Posts
Posted Aug 21, 2011
Replied 5 minutes later
Placement Helpers would initially work, but they can be overwritten by firing the portal twice.

The problem is, func_portal_bumpers only work if the surface isn't portalable, and the game thinks mine is, so...

Avatar
1,080 Posts
Posted Aug 21, 2011
Replied 1 hour later
I just tried this out, although I couldnt get portals on the metal stip even without the bumpers, I think bumpers would help.
Avatar
671 Posts
Posted Aug 22, 2011
Replied 8 hours later
Another idea, not the best, would be to set the metal strip 1 unit above the surface so there is no flat surface anymore.
Advertisement
Registered users don’t see ads! Register now!
Posted Aug 22, 2011
Replied 7 hours later

Skotty wrote:
Another idea, not the best, would be to set the metal strip 1 unit above the surface so there is no flat surface anymore.

Yes probably not the best idea. Try using a portal cleanser if all is lost.