Portals placed between portal surfaces
Posted Aug 21, 2011
Is there any workaround for this bug? It has apparently been around since Portal 1, but haven't seen any recent info about it.
I have two portalable surfaces separated by a 32-unit metal strip, on the same plane. However, a glitch causes portals to completely ignore unportalable surfaces 32-units or less, so the portal just gets placed on the metal tiles.
I don't want to make the metal strip thicker or it would get messy. Is there anything else I can do?
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Posted Aug 21, 2011
Replied
4 minutes
later
You could make use of info_placement_helper entities, to direct the portal away from the metal surface and onto the portable surface.
Posted Aug 21, 2011
Replied
7 minutes
later
Isn't this what func_portal_bumpers are for?
Posted Aug 21, 2011
Replied
5 minutes
later
Placement Helpers would initially work, but they can be overwritten by firing the portal twice.
The problem is, func_portal_bumpers only work if the surface isn't portalable, and the game thinks mine is, so...
Posted Aug 21, 2011
Replied
1 hour
later
I just tried this out, although I couldnt get portals on the metal stip even without the bumpers, I think bumpers would help.
Posted Aug 22, 2011
Replied
8 hours
later
Another idea, not the best, would be to set the metal strip 1 unit above the surface so there is no flat surface anymore.
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Posted Aug 22, 2011
Replied
7 hours
later
Skotty wrote:
Another idea, not the best, would be to set the metal strip 1 unit above the surface so there is no flat surface anymore.
Yes probably not the best idea. Try using a portal cleanser if all is lost.