Pushing paint blobs
Posted Jul 01, 2012
Hi! I'm trying to push paint blobs (produced with a info_paint_sprayer) using a trigger_push, but it won't work for some reason. Looks like those little blobs are not considered physic objects. I tried with a prop_paint_bomb entity, and it works fine. But I need smaller blobs (I want it to flow).
Any idea?
Any idea?
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Posted Jul 01, 2012
Replied
25 minutes
later
Try a point_push?
Posted Jul 01, 2012
Replied
21 minutes
later
Oh wow! It works! Thank you so much for the quick reply!
Posted Jul 01, 2012
Replied
1 hour
later
Trigger_push isn't working because the paint blobs of paint_sprayer are no "real" physica props. Paint_bombs are.
Posted Jul 02, 2012
Replied
14 hours
later
Skotty wrote:
Trigger_push isn't working because the paint blobs of paint_sprayer are no "real" physica props. Paint_bombs are.
Paint is still affected by physics. I just wonder if they had ticked the right flag for it to work.
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Posted Jul 02, 2012
Replied
1 hour
later
As I said, they are sometimes "not real" physical objects. They may collide but they don't have a "hard" entity you could hit (at least, I didn't found one).
Paint_bombs are using the glass futbol model.
Paint_bombs are using the glass futbol model.