[SOLVED] Check name

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Rus-IP
8 Posts
Posted Jun 15, 2011
Hello! I have a question:
Can a trigger to check the name of the object, and only if it meets specified, perform the action?
Case study:
I have a companion cube named "cube01" and trigger_once named "trigger_named_checker" Need that in the interaction only with cube01 trigger_named_checker was played with a specific sound.
Is it possible to realize?
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Soundlogic
169 Posts
Posted Jun 15, 2011
Replied 6 minutes later
I think filters are what you want.
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Rus-IP
8 Posts
Posted Jun 15, 2011
Replied 7 minutes later
Filters?
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taboo54
34 Posts
Posted Jun 15, 2011
Replied 6 minutes later

http://developer.valvesoftware.com/wiki ... vator_name

on the trigger there should be a place to specify a filter, and you just have to use the name of the filter_activator_name

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Rus-IP
8 Posts
Posted Jun 15, 2011
Replied 4 minutes later
Thanks!
Question off topic: why we do not have topic on the forum for simple questions from a novices? Why clutter up a forum superfluous topics, where you can create one for all?
Or a theme there and I just do not know?
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Hober
1,180 Posts
Posted Jun 15, 2011
Replied 14 minutes later
Because most simple questions don't deserve making a forum thread. Reading the VDC or googling for the answer should find the answer.
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msleeper
4,136 Posts
Admin
Posted Jun 16, 2011
Replied 13 hours later
New to mapping? Never used Source SDK before? LOOK HERE!