[SOLVED] info_paint_sprayer crashing game..

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Sejievan
232 Posts
Posted Sep 06, 2015
I placed an info_paint_sprayer in a map, but when i start the thing ingame... Portal 2 crashes to desktop, the map proprieties don't have the "Paint in map" or similar options for me to enable. i verified cache from P2 and P2ATT.. idk what might be causing it.. so could anynone give an help? =P

Follow images from the IPS and map proprieties.

MAP PROPRIETIES
http://i.imgur.com/G0gfHJK.png

INFO_PAINT_SPRAYER
http://i.imgur.com/yKkvJ81.png

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josepezdj
2,386 Posts
Posted Sep 07, 2015
Replied 18 hours later
Seji, for the sake of clearness and for future users who will check this thread out, you should explain how you fixed your issue.

I'll just say how to add the "paint in map" in the case someone doesn't know:

  1. Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"

  2. Disable the SmartEdit and manually add the following key and value:

  3. Key: paintinmap

  4. Value: 1

That's all you need for your map to make the paint to appear in However, I don't remember that the map crashes if this property is not present...

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Sejievan
232 Posts
Posted Sep 07, 2015
Replied 7 hours later

josepezdj wrote:
Seji, for the sake of clearness and for future users who will check this thread out, you should explain how you fixed your issue.

I'll just say how to add the "paint in map" in the case someone doesn't know:

  1. Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"

  2. Disable the SmartEdit and manually add the following key and value:

  3. Key: paintinmap

  4. Value: 1

That's all you need for your map to make the paint to appear in However, I don't remember that the map crashes if this property is not present...

yup i did that, and also maxblobcount 250...

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