Follow images from the IPS and map proprieties.
MAP PROPRIETIES
http://i.imgur.com/G0gfHJK.png
INFO_PAINT_SPRAYER
http://i.imgur.com/yKkvJ81.png
Follow images from the IPS and map proprieties.
MAP PROPRIETIES
http://i.imgur.com/G0gfHJK.png
INFO_PAINT_SPRAYER
http://i.imgur.com/yKkvJ81.png
I'll just say how to add the "paint in map" in the case someone doesn't know:
Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"
Disable the SmartEdit and manually add the following key and value:
Key: paintinmap
Value: 1
That's all you need for your map to make the paint to appear in However, I don't remember that the map crashes if this property is not present... 
josepezdj wrote:
Seji, for the sake of clearness and for future users who will check this thread out, you should explain how you fixed your issue.I'll just say how to add the "paint in map" in the case someone doesn't know:
Go to Map > Map Properties and you'll have a properties window similar to any other entity's peroperties window, but this entity is called "worldspawn"
Disable the SmartEdit and manually add the following key and value:
Key: paintinmap
Value: 1
That's all you need for your map to make the paint to appear in However, I don't remember that the map crashes if this property is not present...
yup i did that, and also maxblobcount 250...