[SOLVED] Loop a logic_relay or logic_auto?
Posted Jan 09, 2015
I want to implement some steam coming out of a pipe and I'd like to make it go on and off, in a loop so to speak. Any ideas on how I'd be able to achieve that? Thanks in advance!
Registered users don’t see ads!
Register now!
Posted Jan 09, 2015
Replied
27 minutes
later
The simplest approach would be to have a logic_timer with its "Oscilator" flag checked, and then these couple of outputs:
- OnTimerHigh > [info_particle_system_name] > Start
- OnTimerLow > [info_particle_system_name] > Stop
Set the time between both outputs in the logic_timer's "Refire interval" property. And don't forget to send it an activation output, or make it start enabled 
If you want a more random activation-deactivation of the particle, then take a look to the logic_case entity and its input "PickRandom".
Posted Jan 10, 2015
Replied
19 hours
later
Thanks once again, josepezdj!