[SP] The Winter Testing Initiative
~We strongly recomend playing this map in high shader detail, as certain custom textures will not look as good with lower settings.
~Difficulty: Hard
~Estimated Time: 40 minutes - 2 hours
FAQ
Q: I can't solve (insert puzzle number here)!
A: A video walkthrough is avalaible on this page.
Q: How long did the map take to make?
A: Seven months.
Q: How did you get the test chamber/map to look like this?
A: Hammer World Editor (also known as Portal 2 Authoring Tools Beta). Keep in mind most the <Holiday Name Here> models and textures are custom made and unavalaible to the public however!
Q: Will the team be doing any other holiday maps?
A: None are planned at this time.
~~~~
Q: Can you give me <insert custom texture or model here>?
A: To keep these custom elements special, and to respect all the effort the creator's put into them, they will not be released for public use.
CREDITS
Tmast98 - Project Leader, Mapper
DaMaGepy - Mapper, General Support
Colossal - Texture Artist, Modeler, General Support
Josepezdj - Mapper, Texture Artist, Modeler, General Support
P0rtalPlayer - General Support
CamBen - General Support
Johny[SRKA] - <Holiday Name Here> Tree Model
Prototstar - Skybox Texture
*Use of these custom creations from cssbanana.
Sejievan wrote:
I loved the map, with exception of the last puzzle that was a little frustrating.. (just to be clear: i'm not blaming the the puzzle design, was i that didn't founded the solution and skipped with noclip =P, i'll try again later) overall a great experience loved the design, all that custom content, the fizzler and water textures the snow particles (how did i pack the particle files into the bsp?) the sounds, awsome.. LOVED LOVED LOVED is an easy 5/5 !!!
I think it's a brush entity that makes rain and snow.
The level of detail is great. Love all these small things.
I have played and solved the map 3 times now, and it really is great fun.
screenshots + spoiler warning ^^
||
video (easter egg) + spoiler warning ^^
http://youtu.be/6wDtFrM3Urc
Thanks for mapping - great and enjoyable map with nice puzzles!
Voted 5/5 and 'thumbs up' + 'fav' on the Workshop-page. 
yishbarr wrote:
Sejievan wrote:I loved the map, with exception of the last puzzle that was a little frustrating.. (just to be clear: i'm not blaming the the puzzle design, was i that didn't founded the solution and skipped with noclip =P, i'll try again later) overall a great experience loved the design, all that custom content, the fizzler and water textures the snow particles (how did i pack the particle files into the bsp?) the sounds, awsome.. LOVED LOVED LOVED is an easy 5/5 !!!
I think it's a brush entity that makes rain and snow.
Nice to know that, Thanks yishbarr =D
Sejievan wrote:
I loved the map, with exception of the last puzzle that was a little frustrating.. (just to be clear: i'm not blaming the the puzzle design, was i that didn't founded the solution and skipped with noclip =P, i'll try again later) overall a great experience loved the design, all that custom content, the fizzler and water textures the snow particles (how did i pack the particle files into the bsp?) the sounds, awsome.. LOVED LOVED LOVED is an easy 5/5 !!!
Thanks! As for the snow, it was made via an entity called func_precipitation.
Tmast98 wrote:
Sejievan wrote:I loved the map, with exception of the last puzzle that was a little frustrating.. (just to be clear: i'm not blaming the the puzzle design, was i that didn't founded the solution and skipped with noclip =P, i'll try again later) overall a great experience loved the design, all that custom content, the fizzler and water textures the snow particles (how did i pack the particle files into the bsp?) the sounds, awsome.. LOVED LOVED LOVED is an easy 5/5 !!!
Thanks! As for the snow, it was made via an entity called func_precipitation.
Yeah, I forgot it's name. It's possile to make different things like rain or this rain or that snow.
yishbarr wrote:
Tmast98 wrote:Sejievan wrote:
I loved the map, with exception of the last puzzle that was a little frustrating.. (just to be clear: i'm not blaming the the puzzle design, was i that didn't founded the solution and skipped with noclip =P, i'll try again later) overall a great experience loved the design, all that custom content, the fizzler and water textures the snow particles (how did i pack the particle files into the bsp?) the sounds, awsome.. LOVED LOVED LOVED is an easy 5/5 !!!
Thanks! As for the snow, it was made via an entity called func_precipitation.
Yeah, I forgot it's name. It's possile to make different things like rain or this rain or that snow.
How'd you get that to work in Portal 2? I'd tried using it earlier but it just didn't cooperate.
I guess I will play the map some more time this month.
srs bsnss wrote:
yishbarr wrote:Tmast98 wrote:
Thanks! As for the snow, it was made via an entity called func_precipitation.
Yeah, I forgot it's name. It's possile to make different things like rain or this rain or that snow.
How'd you get that to work in Portal 2? I'd tried using it earlier but it just didn't cooperate.
I'd like to know this too, I've got rain working with an info_particle_system, but func_precipitation appears to be broken, even on the snow setting.
I'm, I'm, I'm hunting, looking for a come up,...
this is fucking awesome!
Gameplay: http://youtu.be/ZaWxEIv_50Q
I've given you my first oppinion at the workshop.
But I want to post here, too.
Yesterday DrFauli watch my video and told me, I haven't found all things. ^^
Sooo, I'll replay to find all eastereggs. 
Thanks again
...hope there will be a version of the winter 2014.
If there will be, I want to test it. 
BlumCoLe wrote:
Thanks again...hope there will be a version of the winter 2014.
If there will be, I want to test it.
Maybe! I have no plans for this though. The Winter Testing Initiative was quite a lot of work! I would also be afraid a sequel wouldn't be as good as the origonal though 
I remember noticing some very minor visual glitches while playing, but nothing serious. (May have been my graphics card doing weird things.)
Thanks to this whole team for delivering a delightful Chr??istmas experience.
(Whoops should have made that <Holiday Name Here>. Sorry.)
map.








