UPDATE Half Life 2 Hazzard course RELOADED

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A.M.M.D.
69 Posts
Posted Apr 12, 2009
OK Updated Pics

id some body remember the Half lfie 2 BETA Hazzard course?
The spooky gman encounter with the"cleverly done mr free man but you are not supposed to be here" dialog i was a liddle bored so i wanted to make a map which is not reltated to Portal(nah it looks a bit like portal) so i redesingd and fixed the leaked map
and now i want show some screenshots:

PS:The leak is not ilegal anymore valve didnt care about?P

Updated Test Chamber:

Updated Oberservation:

Updated BTS:


Outdated:
Test Chamber:(Portalish )

Oberservation:(Portalish again )

BTS (Damm it ;D)

Hope you like it im gonna to release it soon

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Remmiz
631 Posts
Posted Apr 12, 2009
Replied 3 hours later
...what?

This looks more like HL1 than HL2.

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Solomon
23 Posts
Posted Apr 13, 2009
Replied 15 hours later
Weird, but look's fun to play!
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A.M.M.D.
69 Posts
Posted Apr 13, 2009
Replied 20 minutes later

Remmiz wrote:
...what?

This looks more like HL1 than HL2.

Nope its looks like Half-life 2 BETA

Solomon wrote:
Weird, but look's fun to play!

i know its Weird and thats why you ### MUST!! play it if you are a fan of the Old half-life 2

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Solomon
23 Posts
Posted Apr 13, 2009
Replied 2 minutes later
Weird maps are the best maps some times
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Solomon
23 Posts
Posted Apr 13, 2009
Replied 2 minutes later
Weird maps are the best maps some times
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HMW
806 Posts
Posted Apr 13, 2009
Replied 5 hours later
HTML form usage tip: don't double-click on the "submit" button.
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Solomon
23 Posts
Posted Apr 13, 2009
Replied 1 hour later

HMW wrote:
HTML form usage tip: don't double-click on the "submit" button.

I'm so sorry, I didn't notice that I posted twice. My touchpad has the habit to double click by it's self.

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jrlauer
545 Posts
Posted Apr 13, 2009
Replied 2 hours later

Remmiz wrote:
...what?

This looks more like HL1 than HL2.

I agree, it doesn't look to interesting either, but I'll try it anyway I've been proven wrong before.

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sbrown
303 Posts
Posted Apr 14, 2009
Replied 5 hours later
You should fix those lights. Use an illusionary toolswhite brush set to no render!
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HMW
806 Posts
Posted Apr 14, 2009
Replied 9 hours later

Solomon wrote:
[...] My touchpad has the habit to double click by it's self.

That's quite understandable. I have that problem with all touch pads that automatically click when you 'tap' them (I.e. all of them nowadays.)

Remmiz wrote:
...what?

This looks more like HL1 than HL2.

I agree. It's because the design is very basic (not to say Spartan). Especially the lighting could be improved a lot.

For example, you could make the observation room lighter, to create a bigger contrast between it (the safe zone) and the test chamber itself (the not necessarily so safe place where the real action happens.) You can then use local spotlights to focus the player's attention on certain things in the test chamber.

Also see sbrown's tip. Using light emitting textures is almost always better than using point lights.

By the way, are you sure that you got rid off all leaks? The last two images seem to lack indirect lighting (I.e. there's just bright patches surrounded by blackness), which happens when you have a leak.

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A.M.M.D.
69 Posts
Posted Apr 25, 2009
Replied 10 days later
update of new pic on the main post
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dvlstx
183 Posts
Posted Apr 25, 2009
Replied 2 hours later
Erm... Wait... The beta is legal now? Do you have a source to back this up?