Vactube Glass both sides

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Skotty
671 Posts
Posted Jul 15, 2011
New glass models of the Vactubes (just glass variants).
The models will have visible glass inside and outside.
They won't override the normal models or materials.

The .vpk file if for sharing the map with other players (so they don't have missing models). Always put it to Steam\steamapps\common\portal 2\portal2\addons

Attention: Just use in situations you really need inside glass, because the double count of polygons for the inside!

File Name: VacTube_Glass_BothSides2.7z
File Size: 100.37 KiB

Click here to download Vactube Glass both sides

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Groxkiller585
652 Posts
Posted Jul 16, 2011
Replied 17 hours later
Actually decompiling works with Cannonfodder's mdl decompiler, the problem is getting it to recompile (and by that I mean it refuses to, period, under any curcumstances.)
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Skotty
671 Posts
Posted Jul 16, 2011
Replied 3 hours later
Sorry, could find any version with working decompile. It always crashes if I try to decompile. Otherwise I would have done it this way.

Edit: Oh sorry I made a major mistake: I have to start StudioCompile with Administrator!

Update: Now there are no bad hexed models, now you can download new models with polygons in- and outside. So you will have phong and envmap reflections inside too. No .vtx errors with VRAD.

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gallardo
85 Posts
Posted Aug 25, 2011
Replied 1 month later
Why not to have models with polys outside and $nocull 1 on the material?
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Skotty
671 Posts
Posted Aug 26, 2011
Replied 15 hours later
That was my first try too, but lighting would be just for one side and shaders too.
It looks better without nocull 1 in this case.
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gallardo
85 Posts
Posted Aug 26, 2011
Replied 6 hours later
I trust your wisdom since I'm lazy to try it myself
thanks