[WIP]Aperture Science!

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Doomsday192
371 Posts
Posted Jul 22, 2008
Replied 19 minutes later
an epic point msleeper

:notwant:

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rellikpd
1,053 Posts
Posted Jul 22, 2008
Replied 12 minutes later

msleeper wrote:
Putting the word "epic" in front of everything does not give it more impact.

EPIC :potd:

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dvlstx
183 Posts
Posted Jul 23, 2008
Replied 19 hours later

msleeper wrote:
Putting the word "epic" in front of everything does not give it more impact.

Mr. layzah malaysia would dissagree with that statement.
Also, I'm not saying it makes an impact. I'm physically adictted to saying the word 'Epic'. In my daily life, I insert it in front of at least one word, (unnecessarilly, I might add,) a day!

So don't judge meh?

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dvlstx
183 Posts
Posted Jul 27, 2008
Replied 3 days later
Ok, so don't expect much progress, or updates, or anything from me for a bit... I'm sick... again. And getting sick over summer break is a real pain in the ass, not to mention that I've missed 2 weeks of work, and 2 airsofts (my only source of excersize).
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dvlstx
183 Posts
Posted Aug 06, 2008
Replied 10 days later
I need ONE person to be my dialog consultant.
This job will pretty much consist of early playtester, but specifically for making sure that the custom (all, cough cough,) dialog included is easily understood and fits the situation well. If you would like to apply, please PM me or email at joshh123[at]gmail[dot]com.
PLEASE DO NOT SPAM THE THREAD WITH APPLICATIONS! ANY APPLICATIONS POSTED HERE WILL BE IGNORED!!!
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dvlstx
183 Posts
Posted Aug 23, 2008
Replied 16 days later
Ok, Updated Priorities, bump cough cough and I'm back to mapping after a bit of a break. I hope to have some screenshots out soon, and please,

**If you would like to APPLY** for a PRIVATE BETA please PM me or send me an email at joshh123[at]gmail[dot]com! (replace [at] with @ and [dot] with a period.)
Any applications posted here will be ignored. Maybe.

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Sleepwalker
130 Posts
Posted Aug 23, 2008
Replied 13 hours later
What happened to the public beta :cry:
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dvlstx
183 Posts
Posted Aug 24, 2008
Replied 10 hours later
I've decided against it, but couldn't figure out how to remove the Poll. I'm sorry for dissapointing anyone, but I don't want to ruin any puzzles before they're finished. But if you want, you can still apply for the Private Beta! I need 2-3 people from ThinkingWithPortals willing to give constructive critisism, and whome have an eye for details.
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dvlstx
183 Posts
Posted Oct 12, 2008
Replied 1 month later
Please believe me I am STILL ALIVE!
Just swamped with homework, schoolwork, rediculously impossible debate class, (I regret taking this...), you get the idea. Next semester things should pick up a bit, but I've updated the first post! There's a new section at the bottom, as well as a spot for me to make a note!!
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Naulziator
104 Posts
Posted Oct 14, 2008
Replied 1 day later
"ridiculous"

I know. It's a re-diculous word.

As for comparing this to Prelude, I'd be rather cautious. It's not nearly as tedious as a few other custom maps I've stumbled onto. The portal ninjas are likely to have no problem with it. Also, there are a few eye-sore glitches that were overlooked rather too easily.

Keep up the good work... :thumbup:

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dvlstx
183 Posts
Posted Oct 14, 2008
Replied 7 hours later
It is a re-diculous word, isn't it.
As for portal-ninjas, I never said that it was re-diculously hard, I did in fact say that it is for people of an intermediate skill level, but to be enjoyed by all.
As for comparing it to Prelude, I said that it wasn't going to be as hard as people seem to think Prelude is. As for eye-sores, can you point them out so as I can fix them? Please?
And thank you for your last sentence of encouragement, lost in a sea of criticism. (Not meaning for that to come off in a bad way, btw)
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Splitx
14 Posts
Posted Oct 20, 2008
Replied 5 days later
omg i dont get how you can map like that!! its nice man

i also want to map like that :redface:

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dvlstx
183 Posts
Posted Oct 20, 2008
Replied 2 hours later
Thanks!
And don't feel bad about your work when you look at that of others. Chances are, they've been at it for a long time and their first maps were crap. mine cough cough
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dvlstx
183 Posts
Posted Oct 25, 2008
Replied 5 days later
I put in a new screenshot of a flooded maintainance area. More soon to follow. Currently working on one of the 'employee hallways'. I think I'm getting the feel for it down, I'll let you all decide when I put up some screens of it :biggrin:
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madcat1030
66 Posts
Posted Nov 05, 2008
Replied 10 days later
Epic looking mod, you've got here. I wants. Anyway, I should hope 70% is good. Can't wait to see it released.

I wonder... if you just put up one map, would that be sufficient to get it into the WIP section?

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dvlstx
183 Posts
Posted Nov 05, 2008
Replied 4 hours later
It might, but I really don't want to spoil anything. It's all tieing together with a story, and the earlier 'puzzles' aren't that hard at all. :razz:

Sorry, but you'll have to wait till it's done and done.

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A.M.M.D.
69 Posts
Posted Nov 06, 2008
Replied 9 hours later
arrr i want play it
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A.M.M.D.
69 Posts
Posted Dec 07, 2008
Replied 1 month later
it is dead?
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dvlstx
183 Posts
Posted Dec 07, 2008
Replied 1 minutes later
No, this is very much alive. I'll probably end up making a new thread for it when it gets released, too, but it's safe to expect new screens soon (ish)!
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dvlstx
183 Posts
Posted Dec 28, 2008
Replied 21 days later
Website is up! This is where I'll post most of the details of my slow progress.