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jump_crapmap2
Uploaded by walls86 · Jan 08, 2012
7 comments · (No ratings)

Like strafe jumping? or TF conc maps? This map requires some serious strafe jumping skills to complete. The puzzles mimic the format of the conc maps of the original Team Fortress game. Rather than struggling to figure out the puzzle you will spend most of your time trying to properly execute the jump. There are 4 puzzles total. The first 2 jumps are probably the hardest, so don't get discouraged. Feel free to noclip past it if you are having trouble. Give me some feedback if you like, love, or hate it!

jump_crapmap2
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The Crossroads
Uploaded by theevilgod · Jun 05, 2011
7 comments · 3.5 (10)

Thanks for playing!!! Update:v.1.2 [ADDED]:Elevator button [REMOVED]:Crusher Crushing Annoying sound. [CHANGED]:Vent exit solution. Update:v.1 [ADDED]:AutoDISCONNECT [FIX]:Multiple solution; [FIX]:the pits now will kill the players and fizzle the cubes; [FIX]:thermal discouragement beam with fixed indicators.

The Crossroads
Climbing_Companion_v1c
Uploaded by KillerBeeGees · Nov 01, 2011
33 comments · 5.0 (21)

A somewhat challenging climb with essentially just an excursion funnel and a cube. (Quick feedback on initial release let a lot of exploit prevention happen for the second release, v1c. Thanks guys!)

Climbing_Companion_v1c
ws_005_WIP
Uploaded by silic · Jan 08, 2012
6 comments · 5.0 (1)

FOR ALL WHO DOWNLOAD THIS MAP. PLEASE LEAVE COMMENT ON WHAT YOU THINK OF THE PRINCIPLE OF IDEA This is taken from a puzzle which i struggled over 30 minutes to complete. simple 9 dot puzzle where you have to connect all 9 dots. I am not looking for glitch finding or anything like that, as this map is completely different from the current release version on my computer. all im looking for is the feedback on the concept idea. e.g did you find it difficult. easy, medium.. what was your initial thought when you see the room for the first time. im just really gauging what you guys think like.

ws_005_WIP
This Plate is Broken
Uploaded by wingman53 · Jun 06, 2011
6 comments · 3.9 (9)

The original release was too short, this update has added some interesting elements.

This Plate is Broken
sp_1984_2_V1
Uploaded by GLaDOS CUBE · Jan 08, 2012
3 comments · 5.0 (2)

An easy conversion gel themed map. can you find the Easter egg?

sp_1984_2_V1
GLaDOS_CUBE_New_Testing_Elements_demo
Uploaded by GLaDOS CUBE · Jan 08, 2012
3 comments · 2.5 (2)

This is a Demo of New Testing Elements that will be in my upcoming mod Portal in space New Testing Elements include 1. Anti Cube field 2. Reflection Gel 3. Anti Gravity Rooms

GLaDOS_CUBE_New_Testing_Elements_demo
The Cube Did It
Uploaded by andu · Jun 06, 2011
14 comments · 5.0 (14)

This is a Portal 2 custom map I made for the ThinkingWithPortals.com Summer Mapping Contest 2011. I did the best I could with the limited time I had, so I hope you enjoy it. It's a cube based test chamber, but still challenging. Just think of what you can do with the cube und take it with you where you can.

The Cube Did It
Rusted
Uploaded by noam2000 · Dec 23, 2011
12 comments · 2.1 (7)

The first singleplayer map i upload to here,the map was created by my friend,but i upgarded and changed it (he isnt realy good my maping so he let me change his map) there are also some parts in the map that are scary Hope you enjoy it how to play it: 1.copy sp_rusted.bsp to portal2/portal2/maps 2.when you in game, type in console: map sp_rusted Dont know how to enable console? go to options then keyboard/mouse then enable the developer console (you will find a button)

Rusted
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[SP] Introbackfling
Uploaded by Sprowl · Dec 31, 2011
13 comments · 5.0 (4)

Hello everyone! This is my first map I want to release to the public. For that I need some Feedback as long as I'm working on it. So, here I am. This map does not include special gameplayelements like gels or lasers, but a new environment I want to show. It has three rooms, the last (third) room is the one where I think I have to do much more work. The details aren't finished (except the first room where I'm nearly done) and the coop-robots are just placeholders for some real NPC's I want to put in later. That's all, but I would love it to get records of your first playtroughs (or better videos [youtube]). Greetz, Sprowl

[SP] Introbackfling