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(95)_Lost_In_The_Endless-1.zip
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

(95)_Lost_In_The_Endless-1.zip

(95)_Lost_In_The_Endless-1.zip
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95playground.zip
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

95playground.zip

95playground.zip
P(M)RTAL.zip
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

P(M)RTAL.zip

P(M)RTAL.zip
momentum.rar
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

momentum.rar

momentum.rar
M1.ZIP
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

M1.ZIP

M1.ZIP
95 coop test-1.zip
Uploaded by vazul95 · Feb 14, 2016
0 comments · (No ratings)

95 coop test-1.zip

95 coop test-1.zip
Aperture Science Mobility Gel Removal Receptacle (Gel Cleanser)
Uploaded by GLaDOS · Nov 02, 2015
0 comments · (No ratings)

A glorified water dropper. Yes, it does get a bit buggy at times, and the reason it spawns a water blob is because trigger_paint_cleanser's aren't working for whatever reason. (If someone could help me with this, that would greatly appreciated.) Drag 'auesomeman_instances' into your 'portal 2\sdk_content\maps\instances' folder. To use in a map, create a func_instance and select either 'paint_cleanser_black.vmf' or 'paint_cleanser_white.vmf'. HD Preivew Pic: http://imgur.com/HCFOWeR

Aperture Science Mobility Gel Removal Receptacle (Gel Cleanser)
Auto mod creator.
Uploaded by CO Gaming · Apr 02, 2015
5 comments · (No ratings)

Having trouble creating P2 mod? Let this thing do most of the work for you.

Auto mod creator.
Hazardous Infrastructure 2
Uploaded by SkyFerret · Oct 20, 2015
4 comments · 5.0 (2)

A sequel to Hazardous Infrastructure. This map incorporates test chambers with industrial themes. In this map you will see a lot of Aperture's infrastructure. However, it's a bit hazardous. Fire, laser fields, crushers, bottomless pits, bombs and of course turrets. All hazards are deadly. Yes, the bombs will kill. Medium difficulty. Once unzipped, place the .bsp file in your game's map folder. steam/steamapps/common/portal 2/portal2/maps

Hazardous Infrastructure 2
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Petrified
Uploaded by Jacksierp · Oct 20, 2015
1 comments · (No ratings)

This is a test concept I wanted to try. I may make more with this testing element ; I am not sure. The testing element is a cube that freezes when you drop it, and drops when you hit it. It's relatively easy to make: it's a prop_physics with a cube world model. When it is dropped, it puts itself to Sleep, and when it is picked up, it Wakes. The skin changes to demonstrate this. To play, unzip the file and drag the .bsp into your maps folder ( steam/steamapps/common/portal 2/sdk_content/maps )

Petrified