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Recently active files on the download database.
pl_noname
My first map. FINAL VERSION: http://forums.thinkingwithportals.com/dload.php?action=file&file_id=45
pt_2
trial map first test map. I've updated it so that the metal walls are now non-portalable
Portal Prefab Pack
contains handy prefabs Extract and copy the files to C:\Program Files\Steam\SteamApps\Username\sourcesdk\bin\prefabs Includes: -Ball catcher -Ball launcher -button and door (includes switching indicator textures) -portal cleanser + effect -small observation room -medium observation room -large observation room
Activated strip help
A tiny map with a button that changes the texture A tiny map with a button that changes the texture of the strips on the wall and the X.
Ball_launcher_example
energy ball luncher/catcher custom map the map has two groups in it, a launcher and a catcher, simply copy and paste both into your map! if you want more than one pair, you will need to do some renaming. includes - -sprite effects -sound effects -reddish glows + spotlights given out by the launcher/catchers -VMF and BSP
Elevator Snap-in
Elevator templates to add into your map. Pre-Made Elevators to add to the beginning and end of a map.
Trapped
Small room with a descending roof Small room with a descending roof get out or get baked!
Detachable Camera Example + VMF
Example map for creating a falling camera. This is a tutorial map for making a detachable camera as seen in the single player game of Portal. Source VMF is included.
Crazy_for_Cake map file [RELEASE]
Short map by Sleepwalker. Small demo map that requires lots of flinging.
The Worlds First Custom Portal Test Chamber [RELEASE]
Test chamber by espen180. Hi there. I\'ve been mapping for some time, (a few years) and when I had played through Portal, I felt the urge to map for it. I quickly discovered the SDK workaround thanks to a forum post on interloopers and began mapping. I then produced the worlds first test chamber, originally released on October 14th. There\'s not much else to say. The map is only 1 test chamber, and I made a custom GLaDOS speech to go with it.