More Than Meets The Eye

by yohoat9 · Uploaded Jan 26, 2012

Screenshot 1

File Size: 0.73 MB

Downloads: 502

Rating: (9 votes)

Description

An extremely short map that I made in my spare time. Don't expect anything great, I just wanted to upload it because I though it was neat. Also tell me if you want more like this!

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yohoat9 • Jan 26, 2012 • #39867
274 posts

An extremely short map that I made in my spare time. Don't expect anything great, I just wanted to upload it because I though it was neat.

Also tell me if you want more like this!

File Name: more_than_meets_the_eye.zip
File Size: 747.3 KiB
Click here to download More Than Meets The Eye

yohoat9 • Jan 26, 2012 • #39868
274 posts

more_than_meets_the_eye0004.jpg

[EDIT]Got feedback saying that you get stuck in the elevator on spawn, but that doesn't happen to me, anybody else experiencing this problem?





shahar1450 • Jan 27, 2012 • #39869
1 posts

this map is fast finishing, and at the end i fell of the elevator all the time!

Sejievan • Jan 27, 2012 • #39870
232 posts

shahar1450 wrote:
this map is fast finishing, and at the end i fell of the elevator all the time!

This happened to me too, you put the "arrival_departure_transition_ents" instance in the map? =)

Djinndrache • Jan 27, 2012 • #39871
1,442 posts

This is one of those maps which need more time to download and unzip than to play it. However here is my tiny blindrun:

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(Link: http://www.youtube.com/watch?v=JYRg3AsjhSc)

yohoat9 • Jan 28, 2012 • #39872
274 posts

Well, ignoring the obvious elevator problems, if those are fixed, would anybody be interested in seeing more of the same concept?

soad667 • Jan 28, 2012 • #39873
86 posts

Hehe, you weren't joking about the "extremely short" part.
Short indeed, but really well made. If i want to see more of this? Of course. Expecting something really obvious to happen and the surprise after, i love this idea.

protoborg • Jan 31, 2012 • #39874
288 posts

I would recommend making the room with the "puzzle" into an instance so that you can add it to a larger map as this was a little like the instance I uploaded. It is a wonderful idea, but it is not a map in-and-of itself. But, that is just my advice. Take it or leave it.

silic • Jan 31, 2012 • #39875
93 posts

its a good idea, i like those sort of do one thing, then get a completely different outcome from it style of puzzles.

if you carried this on so the end puzzle was not as easy, or the map was a little bigger behind the origonal wall you would be onto a winner in my mind!

KennKong • Feb 12, 2012 • #39876
942 posts

Except for the exit elevator, you have the basics down. I'll give you a 3 just because it isn't another tiny puzzle in a huge room first map. Keep going.

yohoat9 • Feb 12, 2012 • #39877
274 posts

I have made improvements and even added another room, so just you wait till I upload again.

warnightify • Feb 13, 2012 • #39878
39 posts

This wasn't so bad.And it looks very nice with missing panels plus clean style as well.Even if it's so short , atmosphere was amazing.

I give 5/4

adzicents • Mar 01, 2012 • #39879
26 posts

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Here's my speedrun of this map. Short but sweet.

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