Motanum's Juggling

by Motanum · Uploaded Mar 26, 2012

Screenshot 1

File Size: 8.11 MB

Downloads: 1338

Rating: (21 votes)

Description

A simple map I made for the workshop some months ago. I decided it was time to be publicly released. I hope you guys like it and hope we can see you soon with the in game editor! (Note, map made entirely in hammer. I cant post in-game made maps) Again, thanks for rating, the feedback and you can use my site to contact me. To install just put the bsp in your steamapps/common/portal 2/portal2/maps folder. Use the console command map to launch it in game.

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Motanum • Mar 26, 2012 • #41127
248 posts

A simple map I made for the workshop some months ago. I decided it was time to be publicly released. I hope you guys like it and hope we can see you soon with the in game editor!

(Note, map made entirely in hammer. I cant post in-game made maps)

Again, thanks for rating, the feedback and you can use my site to contact me.
To install just put the bsp in your steamapps/common/portal 2/portal2/maps folder. Use the console command map to launch it in game.

File Name: sp_juggling.rar
File Size: 3 MiB
Click here to download Motanum's Juggling

Dreey • Mar 26, 2012 • #41128
78 posts

As you said, a very simple map, but I see you put some work on it
Took me around 2 minutes to finish it. Catching the cube was the trickiest part
I love how the final door opens and all that lasers through the chamber!
Anyway, I'm rating it 4/5 because it needs a bit more emotion. Good work!

sicklebrick • Mar 26, 2012 • #41129
876 posts

Fun little map. It was a tad straightforward, but I love the attention to detail and how it looked a little more complex than it turned out

Motanum • Mar 26, 2012 • #41130
248 posts

Thanks! Also, if you can, do blind playthroughs! I love watching test subjects, err, I mean players, solve my maps :p

Dreey • Mar 26, 2012 • #41131
78 posts

Motanum wrote:
Thanks! Also, if you can, do blind playthroughs! I love watching test subjects, err, I mean players, solve my maps :p

Me too! I would love to do it! But I already solved it :S

Motanum • Mar 26, 2012 • #41132
248 posts

then come back in 10 minutes. New map comming from me!

zivi7 • Mar 27, 2012 • #41133
649 posts

I liked it. All those fixed laser cube had me thining there would be a lot more to the solution. There was a bug with the laser cube dropper, but it doesn't affect the gameplay: When I hit the button a second time, I was able to get two cubes out of the dropper.

Senf • Mar 27, 2012 • #41134
38 posts

Very easy map, but nevertheless it is fun to play and you definitely put some work into it. I don't think that it needs more "emotion" (whatever is meant by that). Good job, next time at least a bit more of a puzzle please.

Lpfreaky90 • Mar 27, 2012 • #41135
2,842 posts

Senf wrote:
Very easy map, but nevertheless it is fun to play and you definitely put some work into it.

^this.

I really like the style of this map: great job!

Blind playthrough: 2 minutes and 4 seconds... video uploading as we speak

EDIT: it's still uploading but it should be available soon.
o7ARx1AmohY

quatrus • Mar 27, 2012 • #41136
1,047 posts

Another nice map, just portal no trick...thanks for creating.

OnePortalizedGal • Mar 27, 2012 • #41137
156 posts

Short but nice - at first look I certainly thought it would be more complex than it turned out to be. I loved the music - thanks for making!

Motanum • Mar 27, 2012 • #41138
248 posts

OnePortalizedGal wrote:
Short but nice - at first look I certainly thought it would be more complex than it turned out to be. I loved the music - thanks for making!

Spoiler alert. Not my music :S

KennKong • Mar 31, 2012 • #41139
942 posts

Short and sweet, with just enough to do to make it fun. Visually, it is almost over-detailed, but if you're going to miss, miss high! 4/5. I promise a blind playthrough next map.

Djinndrache • Apr 02, 2012 • #41140
1,442 posts

Good short map, no special or new concepts, but still worth a play.

oGZU3g6o9sU
(Link: http://www.youtube.com/watch?v=oGZU3g6o9sU)

Motanum • Apr 09, 2012 • #41141
248 posts

Thanks for the videos guys! Always appreciated!

InfiniRien • Apr 24, 2012 • #41142
1 posts

Hey Motanum, I don't think I've ever had a bad experience with your maps, so I registered to tell you about these couple of things I found.

The map is already fairly straightforward (and fun!), but unfortunately there are two ways to make it even easier.

There are two exploits in this map.

1 - Just put down the blue paint along the length of the room; you can jump far enough with that to reach the end of the map without even needing to refer to the acceleration gel.

2 - This one, I discovered when I sneezed and consequently spazzed with my mouse on my first playthrough. The laser went rapidly in and out of the cube (spawning several cubes to be thrown down onto the juggler), and on my first playthrough, they collided and I was left with two cubes at the end just waiting to be used. This was obviously not intended.

I loved the map in itself; I did actually solve this map the intended way, with the acceleration gel and correct timing to nab the cube as I flew into the juggler's path. But this is more of a bug report for you than anything else.

A video of my playthrough to illustrate the exploits:

ax_ipg3WrTM

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