Irregular Pyramid

by YM_Industries · Uploaded Jun 06, 2011

Screenshot 1

File Size: 13.66 MB

Downloads: 670

Rating: (7 votes)

Description

Deep in the bowls of Aperture Science there lies a pyramid so strange that its architect died after his brain exploded. It features several innovative but very easy challenges. This is my submission for the Summer Mapping Initiative. I had to resubmit because of one major problem. CHANGELOG: 1.2.0 Uploaded the right file 1.1.0 You now spawn in the correct place (original error caused due to map size) Projector added

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YM_Industries • Jun 06, 2011 • #44915
67 posts

Deep in the bowls of Aperture Science there lies a pyramid so strange that its architect died after his brain exploded. It features several innovative but very easy challenges.
This is my submission for the Summer Mapping Initiative. I had to resubmit because of one major problem.
CHANGELOG:
1.2.0
Uploaded the right file
1.1.0
You now spawn in the correct place (original error caused due to map size)
Projector added

File Name: Irregular Pyramid1.2.0.zip
File Size: 13.66 MiB
Click here to download [SP] Irregular Pyramid

xdiesp • Jun 07, 2011 • #44916
1,078 posts

Too big and square to be taken seriously even as "genre", and particularly glitchy: just the rotating platform has 2, the cube popping out by itself and you being crushed while riding on it - it doesn't kill you, but it makes the platform stop. Yet, possesses some of sense of drama.

youme • Jun 07, 2011 • #44917
937 posts

Since someone has already made the mistake, I just want to point out that this guy is in no way affiliated with me.

YM_Industries • Jun 09, 2011 • #44918
67 posts

Yeah everyone, the YM is for YoshieMaster.

msleeper • Jun 12, 2011 • #44919
4,095 posts • Member

I quit the map after the second "area". Puzzles are nonsense, the upper reflectocube that points downards kept fidgeting for no discernable reason making the first puzzle next to impossible. It looks bad and it's not fun.

YM_Industries • Sep 18, 2011 • #44920
67 posts

msleeper wrote:
I quit the map after the second "area". Puzzles are nonsense, the upper reflectocube that points downards kept fidgeting for no discernable reason making the first puzzle next to impossible. It looks bad and it's not fun.

Thanks for your feedback, however unnecessarily harsh. I know the puzzles are crap, I think I'll stick to co-op levels in future. As for the glitches, that's the physics objects trying to go to sleep and failing. Nothing I can do about that except spam their inputs with Wake. (Not very efficient)

Yorgn • Nov 05, 2011 • #44921
57 posts

I am stuck in a cubicle after the passage with the ball rolling down. I don't see what can be done next, it is even possible to get irremediably stuck without any way out, as far as I can see. Is it actually possible to finish this map?

EDIT: got unstuck but noclip shows that the map is unfinished

KennKong • Dec 15, 2011 • #44922
942 posts

Yorgn wrote:
I am stuck in a cubicle after the passage with the ball rolling down. I don't see what can be done next, it is even possible to get irremediably stuck without any way out, as far as I can see. Is it actually possible to finish this map?

Same here. Buggiest map I've ever played. Deleted from playlist, 2/5.

mouse • Jan 07, 2012 • #44923
59 posts

Yorgn wrote:
I am stuck in a cubicle after the passage with the ball rolling down. I don't see what can be done next, it is even possible to get irremediably stuck without any way out, as far as I can see. Is it actually possible to finish this map?

I'm having the same problem. I made it into the room with all the computers and tables you can walk through for some reason but I can't figure out what to do from there. There's a door that opens but I can't walk through it. Is this supposed to be a GLaDOS-like weight joke? Too fat to fit through the exit or something? I guess that's funny if it's intentional.

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