Cube
by sofaking42 · Uploaded Oct 23, 2011
File Size: 0.72 MB
Downloads: 819
Rating: (8 votes)
Description
Description: You wake up in the middle of the cube and have no instructions to make it to the end. This is a fairly small map. When you make it to the end the map should close itself. My first map/first time using any map maker. Instructions: Download the file and follow the instruction inside if you don't know what you're doing. To start: Run portal 2, open console and type in "map cube_v03" Versions: cube: first version, had unintended solution cube_v02: Fixed unintended solution cube_v03: Previous version was missing a portable surface when you enter the final room, sorry! Leave some feedback and comments if you wish. Enjoy!
Comments
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There is a cube, just look in the first room and "don't think outside the box"
In cube_v03: you have to bring the cube with you to the final room
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
a42mhKL51y8
(Link: http://www.youtube.com/watch?v=a42mhKL51y8)
Also note the video description for more feedback and my signature for additional project information.
I really liked the map! specially the agility part 
(though I died quite a few times)
I also "solved" the last test like djinn 
There are some small graphical issues, but it's a really nice map!
Great first map!
~Lp
lpfreaky90 wrote:
I really liked the map! specially the agility part
(though I died quite a few times)I also "solved" the last test like djinn
There are some small graphical issues, but it's a really nice map!
Great first map!~Lp
Yeah that is not the intended solution, but it made me laugh. You're actually suppose to bring the cube with you. The monkey ball music didn't work either, not sure how to fix that. I'll post v2 asap.
Korl wrote:
nice map, I was hoping it would be more like the maze from the movie "Cube"
That was my intention from the start until I realized mapping wasn't a 10 minute thing. Eventually I play on making more rooms and making a "Cube" like puzzle.
Not even having heard of a movie called "Cube", I really didn't get what you were going for. So I don't know if you did a good job re-creating something ugly, or an ugly job re-creating something good. Either way, it came out ugly.
I couldn't figure how to get the cube into the last room. Even though no fizzler is visible across the door, it certainly acts like one. I can't shoot portals into or out of that door, and it clobbers the portals on the laser when I walk through.
You removed djinn's exploit, so I couldn't finish the puzzle the way he did.
I didn't like the look, it was difficult to play, and I couldn't solve it. I'll hold off giving this a 2 if you can tell me that I missed the way to get the cube into the other room.
EDIT: OK, it's my fault for not testing it. I expected something that worked like a fizzler to work like a fizzler. I never even tried to carry the cube through it. Another inconsistency to give it that 2.
KennKong wrote:
Not even having heard of a movie called "Cube", I really didn't get what you were going for. So I don't know if you did a good job re-creating something ugly, or an ugly job re-creating something good. Either way, it came out ugly.I couldn't figure how to get the cube into the last room. Even though no fizzler is visible across the door, it certainly acts like one. I can't shoot portals into or out of that door, and it clobbers the portals on the laser when I walk through.
You removed djinn's exploit, so I couldn't finish the puzzle the way he did.
I didn't like the look, it was difficult to play, and I couldn't solve it. I'll hold off giving this a 2 if you can tell me that I missed the way to get the cube into the other room.
I can't really argue. I didn't spend much time choosing the textures or making it look really nice. I was learning how to use hammer so that was all secondary. In the "Orange" room eventually i'll have fog instead of just blackness and spend more time on the look of it. The fizzler was there to prevent portals but not dissolve the cube so you can actually walk through with one.
The solution is actually to do this http://i.imgur.com/QswF2.jpg (while standing on the button) and then walk through the door with the cube in hand. The pedestal piece by the laser is there as a distraction.
henotalkie wrote:
You should have labeled the end goal somehow.
Yeah I looked for a flag or something and couldn't find one. After my exams this week i'll polish it up.
Description: You wake up in the middle of the cube and have no instructions to make it to the end. This is a fairly small map. When you make it to the end the map should close itself.
My first map/first time using any map maker.
Instructions: Download the file and follow the instruction inside if you don't know what you're doing.
To start: Run portal 2, open console and type in "map cube_v03"
Versions:
cube: first version, had unintended solution
cube_v02: Fixed unintended solution
cube_v03: Previous version was missing a portable surface when you enter the final room, sorry!
Leave some feedback and comments if you wish.
Enjoy!
File Name: cube_v03.7z
File Size: 758.71 KiB
Click here to download Cube