Discouragement Chamber #9
by animerunt · Uploaded May 26, 2011
File Size: 1.76 MB
Downloads: 4543
Rating: (20 votes)
Description
v4.1 - Visual tweaks. v4 - Tweaked the crusher timer. Moved turret. Added signage. v3 - Made quite a few changes after everyone's comments. Removed a lot of the voice acting. Removed the "monitor". Was sometimes to confusing. Will try to find a better use for this in another map. Faith plate area is done in a completely different way. Not as hard as the fly by and shoot. v2.1 - Forgot to add fizzlers to the water. v2 - I think I've addressed all the issues that everyone have run into. Keep letting me know if you find any more problems.
Comments
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Tried the new version, it shows you've been improving it. Well done, better than average and good looking.
This is an insane map. very difficult and challenging. I think this map is pretty good for an advanced map.
You can take the turret during the flight if you put a portal on the ceiling, the map
by design?
great map and those second crushers are realy perfectly timed but I lack a few seconds at the second one. But I think this is the first one with perfectly made crushers.
great map 
Andrey594 wrote:
You can take the turret during the flight if you put a portal on the ceiling, the map
by design?
Yeah, left that possibility just for fun, doesn't really break or help anything. Just an option.
Thanks for all the comments everyone! I really appreciate them. Let me know if you find any bugs/glitches, or have a better idea/way of doing something.
Nice map! I'm on a crusade of making videos of a bunch of maps, here's the youtube for this one. The one note I should make is that I had some... trouble with the first crusher and may have ended up frothing at the mouth about "difficulty of execution", but other than that little bump in the road I did have a lot of fun with this.
gZKsigaAYU0
Krem wrote:
Nice map! I'm on a crusade of making videos of a bunch of maps, here's the youtube for this one. The one note I should make is that I had some... trouble with the first crusher and may have ended up frothing at the mouth about "difficulty of execution", but other than that little bump in the road I did have a lot of fun with this.
Thanks for the vid! I love the live feedback. I might change the 1st crusher timer again. It was a lot worse before. And I may take the blue and orange logos off the floor. Didnt think about it sending coop thoughts to the player.
I'm still trying to think of a way to make the light bridge more puzzley.
Very discouraging indeed at the point where you launch upwards past the crusher. Good puzzle though, I just needed to be more observant and a solution presented itself. Also loved the ending. Scary as hell, but I love it when a pattern is purposely established and then broken, because it forces you to think outside whatever box you're in at the time.
Nicely done, short but sweet. 
This is a great test but my biggest question is; why is the wheatley monitor only breakable with the cube, rather than being breakable with the laser or the turret shooting at it? I almost assumed it was unbreakable.

v4.1 - Visual tweaks.
v4 - Tweaked the crusher timer. Moved turret. Added signage.
v3 - Made quite a few changes after everyone's comments.
Removed a lot of the voice acting.
Removed the "monitor". Was sometimes to confusing. Will try to find a better use for this in another map.
Faith plate area is done in a completely different way. Not as hard as the fly by and shoot.
v2.1 - Forgot to add fizzlers to the water.
v2 - I think I've addressed all the issues that everyone have run into. Keep letting me know if you find any more problems.
File Name: discouragement_chamber_9_v4.1.zip
File Size: 1.76 MiB
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