[Coop] Fling Bridge

by Kosire · Uploaded May 29, 2011

Screenshot 1

File Size: 8.59 MB

Downloads: 13720

Rating: (10 votes)

Description

A medium skilled co-op chamber for the Summer Mapping Initiative contest. The chamber includes a spawn and exit elevator plus the following Portal 2 elements: fling, turrets, laser, laser cube, light bridge and a catapult. High resolution screenshots: http://kosire.dk/portal2/mp_coop_fling_bridge0000.jpg http://kosire.dk/portal2/mp_coop_fling_bridge0001.jpg

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Kosire • May 29, 2011 • #47981
6 posts

A medium skilled co-op chamber for the Summer Mapping Initiative contest.

The chamber includes a spawn and exit elevator plus the following Portal 2 elements: fling, turrets, laser, laser cube, light bridge and a catapult.


High resolution screenshots:
http://kosire.dk/portal2/mp_coop_fling_bridge0000.jpg
http://kosire.dk/portal2/mp_coop_fling_bridge0001.jpg

File Name: mp_coop_fling_bridge.rar
File Size: 8.59 MiB
Click here to download [Coop] Fling Bridge

Groxkiller585 • May 29, 2011 • #47982
652 posts

Looks very impressive, nice mapping skills! I'll be sure to play it once I get the time.

NeemaE • May 30, 2011 • #47983
17 posts

I'll play once I find a partner . Just seeing the pictures sucks out all hope of doing well in this competition. I can only imagine how much time you spent on the aesthetics of this thing--the first image is beautiful.

msleeper • May 30, 2011 • #47984
4,095 posts • Member

Is there a reason that you attempted to download this map 5,000 times?

xdiesp • Jun 02, 2011 • #47985
1,078 posts

Visually stunning, might be the best looking cooperative map yet. But also short: difficulty aside, it's streamlined enough that whatever you do, you can't be much far from the only solution.

EDIT
2 weeks later!
We replayed this one, hoping it would hold an extra something for the contest: but nope. So, has it aged well? Well, definitely it wouldn't be one of the best all around coop maps anymore: but I would still rank it in the top 5 Wheatley styled ones. Longevity is what holds the map back: you breeze through too fast to grow much appreciation for it - and that's a pity.

Djinndrache • Jun 29, 2011 • #47986
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

osElnGN2P_c
(Link: http://www.youtube.com/watch?v=osElnGN2P_c)

Also note the video description for more feedback and my signature for additional project information.

shawy89 • Jul 03, 2011 • #47987
74 posts

It took is to while to notice that there was actually a light bridge under us!. But after that, it was pretty straightforward and didn't take very long. Nice, but short.

pfalstad • Jul 07, 2011 • #47988
79 posts

Great looking level. Short and sweet. Nice work, thanks!

lotsafish • Jul 13, 2011 • #47989
17 posts

What was the Faith plate at the end of the level for? We didnt use it for the solution

Beezqp • Aug 04, 2011 • #47990
8 posts

Nice design and fresh ideas but it took me longer to download the map and copy to the right folder than to finish it...

Lostprophetpunk • Aug 04, 2011 • #47991
409 posts

lotsafish wrote:
What was the Faith plate at the end of the level for? We didnt use it for the solution

Think that might have been for the use of when a partner get's stuck there. I only found that out as I thought the faith plate would shoot straight up. lol.

The level is a nicely designed level, and quite easy to figure out. However, when pressing the two buttons to activate the laser, this can done through the portal jump glitch as well. You maybe could've have something to make the player get the redirection cube rather than have it lying on the hard light bridge

Very nice map.

Mek • Jan 01, 2012 • #47992
459 posts

Good but short map. We enjoyed playing it.