Aperture Science Hard Light Surface Test

by beecake · Uploaded Oct 08, 2011

Screenshot 1

File Size: 1.60 MB

Downloads: 870

Rating: (8 votes)

Description

Number 3 in the serie. Enjoy

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beecake • Oct 08, 2011 • #48630
484 posts

Number 3 in the serie. Enjoy

File Name: aperturesciencelightsurfacetest.rar
File Size: 1.62 MiB
Click here to download Aperture Science Hard Light Surface Test

OnePortalizedGal • Oct 08, 2011 • #48631
156 posts

Enjoyed the map. Thought provoking yet not too difficult - all elements worked fine and map looked very nice. Wheatley humor always appreciated. Thanks for uploading. Keep up the good work.

benvent • Oct 08, 2011 • #48632
154 posts

I liked the map. A little tricky to find the companion cube.I was glad to see you didn't put it in a glass room againnice job

beecake • Oct 08, 2011 • #48633
484 posts

Im very glad you liked it and you completed it. I had some trouble making the puzzle work at last. But im glad nothing is wrong

Resplendent • Oct 08, 2011 • #48634
4 posts

Unfortunately, looks like a slight redesign is in order. I was able to bypass most of the puzzle:

wVV2pSmXvMQ

Once that's fixed though, seems like a good map! Hope to see more.

quatrus • Oct 08, 2011 • #48635
1,047 posts

Great little map, puzzle was medium and everything worked. Well done. I look forward to more. Thanks for creating.

gompasta • Oct 08, 2011 • #48636
109 posts

Whew, that was short, but still mentally stimulating.

beecake • Oct 08, 2011 • #48637
484 posts

gompasta wrote:
Whew, that was short, but still mentally stimulating.

Im glad you think so Also puzzles dont have to be long, to be good was it way too short?

Resplendent: I will fix that Thanks for seeing it

Djinndrache • Oct 09, 2011 • #48638
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

4PU7AYSl6z0
(Link: http://www.youtube.com/watch?v=4PU7AYSl6z0)

Also note the video description for more feedback and my signature for additional project information.

beecake • Oct 09, 2011 • #48639
484 posts

Djinndrache wrote:
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

4PU7AYSl6z0
(Link: http://www.youtube.com/watch?v=4PU7AYSl6z0)

Also note the video description for more feedback and my signature for additional project information.

I think you did it very well

Resplendent: shortcut fixed.

gompasta • Oct 09, 2011 • #48640
109 posts

Wait, you could turn off that light bridge? I just put the cube in the hole above it, then picked it back up on the other side.

InvisiblePanda • Oct 09, 2011 • #48641
43 posts

gompasta wrote:
I just put the cube in the hole above it, then picked it back up on the other side.

So am I. It is much, much easier. I didn't even notice that the bridge can be turned off

beecake • Oct 10, 2011 • #48642
484 posts

InvisiblePanda wrote:
gompasta wrote:

I just put the cube in the hole above it, then picked it back up on the other side.

So am I. It is much, much easier. I didn't even notice that the bridge can be turned off

Hmm... so maybe i should fix that. Thank you for noticing
EDIT: It should be fixed now. Tell me if not

KennKong • Mar 19, 2012 • #48643
942 posts

Your skill in mapping continues to improve. A new (but old P1 style) look this time is a little plain, but no obvious mistakes that I could see. The puzzle is a little weak. Although the first time through, I did turn off the lightbridge, when I went back after that looking for the companion cube, I just went through the hole above it.

While hidden companion cubes are apparently your signature, your methods of concealing them are rather un-Portal-like. Running around grabbing in every nook and cranny until you find it is just a chore, not really a challenge.

This map, while the construction is worth a 4, the puzzle lets you down. 3/5.

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