Aperture Science Panel Test

by beecake · Uploaded Oct 14, 2011

Screenshot 1

File Size: 1.75 MB

Downloads: 706

Rating: (10 votes)

Description

Number 4 in the serie

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beecake • Oct 14, 2011 • #48644
484 posts

Number 4 in the serie

File Name: aperturesciencepaneltest.rar
File Size: 1.75 MiB
Click here to download Aperture Science Panel Test

Lpfreaky90 • Oct 14, 2011 • #48645
2,842 posts

nice map

beecake • Oct 14, 2011 • #48646
484 posts

lpfreaky90 wrote:
nice map

Im glad you think so

Korl • Oct 14, 2011 • #48647
41 posts

Cool map, nothing too brainy though. It would be nice to be able to take the companion cube to the lift.

beecake • Oct 14, 2011 • #48648
484 posts

Korl wrote:
Cool map, nothing too brainy though. It would be nice to be able to take the companion cube to the lift.

Mehe... You can only keep it for a short time... I know it wasn't that hard... My focus was at the panels you know... The light is (If you really want it to be perfect) pretty bad

Szieve • Oct 15, 2011 • #48649
158 posts

hmmm Nice map easy, but very nice elements. Kind of wondering what the 2nd cube is for though...

Djinndrache • Oct 15, 2011 • #48650
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

EcteyRVkwgU
(Link: http://www.youtube.com/watch?v=EcteyRVkwgU)

Also note the video description for more feedback and my signature for additional project information.

beecake • Oct 15, 2011 • #48651
484 posts

Szieve wrote:
hmmm Nice map easy, but very nice elements. Kind of wondering what the 2nd cube is for though...

Cube is only for fun... If you check out my other maps there is a cube somewhere in the map... Like a second challenge They are just not always as well hidden

quatrus • Oct 23, 2011 • #48652
1,047 posts

Nice map, easy. Kind of odd leaving the cubes...Thanks for creating.

John11 • Nov 09, 2011 • #48653
72 posts

I've been doing least portal runs of custom maps, but there wasn't much I could do here. So, I just did a speed run.
UPGjH6ICeCI

KennKong • Mar 22, 2012 • #48654
942 posts

3/5. With each map you make, I see fewer and fewer mistakes (misaligned textures, etc.) This one was easier than most of your prior efforts. The sudden departure into the old Portal style didn't fit, but then again, what does Wheatley do that ever makes sense?

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