Only one Moment-um

by beecake · Uploaded Dec 08, 2011

Screenshot 1

File Size: 1.59 MB

Downloads: 537

Rating: (11 votes)

Description

GLaDOS wakes you up, for a testing course of momentum. Have fun flying through the air! ...And maybe you'll find the easter egg...

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beecake • Dec 08, 2011 • #48764
484 posts

GLaDOS wakes you up, for a testing course of momentum. Have fun flying through the air!

...And maybe you'll find the easter egg...

File Name: only one moment-um.rar
File Size: 1.6 MiB
Click here to download Only one Moment-um

wolf bytes • Dec 08, 2011 • #48765
42 posts

Great level!

Though I think I bypassed the final fling to the ledge, by jumping on the repulsion gel and flinging through the portal. I think your intended way was to be flung onto that platform opposite the emancipation gird in the wall that opens to the catwalk ledge.
Shown here: Spoiler Picture Link

If you don't want this second solution (though a chamber with different possiblities is always fun ) you could try using a gate, like in the official levels in the 1980's.

Szieve • Dec 09, 2011 • #48766
158 posts

Nice mapping.. I had fun. Don't know If I completed the egg properly, but I did get to the exit with a cube.

beecake • Dec 09, 2011 • #48767
484 posts

Szieve wrote:
Nice mapping.. I had fun. Don't know If I completed the egg properly, but I did get to the exit with a cube.

The whole thing that you noticed it, was the easter egg

wolf bytes wrote:
Shown here: Spoiler Picture Link

aaarrhhh dammit! Thank you for noticing
EDIT: should be fixed now... i hope it does

gurcrist • Dec 09, 2011 • #48768
33 posts

I managed to do the same fling as wolf bytes. You can just put a grid on top where the blue gel lands I guess.

beecake • Dec 09, 2011 • #48769
484 posts

gurcrist wrote:
I managed to do the same fling as wolf bytes. You can just put a grid on top where the blue gel lands I guess.

but now i placed fizzlers so you cannot do it

BlumCoLe • Dec 09, 2011 • #48770
211 posts

Hey dude,

I love Portal and want to collect some gameplays (first blind run), speedruns and bug reports.
My records should help you to understand how the player thinks.
Well, I hope I can support you with my uploads to fix any bugs and make new awesome maps.

Here are yours!

gameplay
gSP3Xpd3xBQ

THX for mapping...

Keep it up!

quatrus • Dec 10, 2011 • #48771
1,047 posts

Clever series of chambers. Second chamber should have been able to solve with a fling instead of a side jump into the exit? Third chamber, got trapped if jumped onto the dry platform in the middle of goo. Rest of 3 worked well and no shortcuts available I could find.
Thanks for creating...

KennKong • Dec 10, 2011 • #48772
942 posts

I love flinging, so I was looking forward to this map, and I wasn't disappointed. Shooting the high portal in the third room was a pain with a controller, but your ping-pong design gave me as many cracks at it as I needed without dying, so thanks for that. Also, thanks for giving enough time on the timers for replacing portals, as in the second room. Unfortunately for ham-fisted oafs like me, a lot of mappers are also very skilled players, and what's easy for them is often hard for me. Giving the handicapped player (i.e. playing with a controller) a fighting chance makes me much happier.
On the second pass, I found the easter egg (or should I say, easter potatoes?)
The only things keeping from giving this a 5 are that it is somewhat plain, rather obvious puzzles, and just long enough to make me wish there was more. 4/5 from me.

beecake • Dec 11, 2011 • #48773
484 posts

KennKong wrote:
I found the easter egg (or should I say, easter potatoes?)

Rather easter skulls

Tailgunner • Dec 13, 2011 • #48774
39 posts

You do'nt even need the goo'ed platform to do the walljump. It's way easier to use the blue goo to gain some momentum, then jump out of the high portal surface.

I'm currently rendering a video, will post it soon.

Tailgunner • Dec 13, 2011 • #48775
39 posts
beecake • Dec 18, 2011 • #48776
484 posts

Tailgunner wrote:
Here we go.

WTF? I changed the .vmf file???

TheTane • Jan 06, 2012 • #48777
4 posts

Very cool map with creative solutions. I enjoy momentum maps, and this was definitely a fun one. 5/5

adzicents • Mar 01, 2012 • #48778
26 posts

kCiCqdhrm3s

Here's my speedrun of this map. I liked it, a bit tricky but great fun.

zivi7 • Mar 10, 2012 • #48779
649 posts

Nice one! Only a bit short for the more experienced players. 4/5

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