Red Carpet at the Aperture Science Awards

by Minus · Uploaded Jun 06, 2011

Red Carpet at the Aperture Science Awards

File Size: 14.60 MB

Downloads: 646

Rating: (14 votes)

Description

Glamour. Fashion. Science. Stroll through the long-since abandoned entrance to the Aperture Science Auditorium. Many a great scientist and Test Subject have walked down this red carpet. Though they are now long gone, the paparazzi remain for some reason... Hope you have fun with it. Minus

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Minus • Jun 06, 2011 • #51553
2 posts

Glamour. Fashion. Science.

Stroll through the long-since abandoned entrance to the Aperture Science Auditorium. Many a great scientist and Test Subject have walked down this red carpet. Though they are now long gone, the paparazzi remain for some reason...


Hope you have fun with it.

Minus

File Name: sp_redcarpet.zip
File Size: 14.6 MiB
Click here to download Red Carpet at the Aperture Science Awards

J*Rod • Jun 06, 2011 • #51554
13 posts

Certainly well worth playing! Nice job with making a puzzle like that.

raulness • Jun 07, 2011 • #51555
68 posts

There's some pretty cool aesthetics in here. It's a nice change of scenery but the puzzles were all broken and it seems as if there was no beta testing involved before releasing this map. There's also an autosave that lets you continue dying over and over if you made the first jump without using the blue goo. I really think you should go back and fix up the puzzles and maybe add some more depth to the first room. The feel is awesome and it's got a lot of potential.

scummbeard • Jun 07, 2011 • #51556
9 posts

The visuals are STUNNING. The puzzles don't deliver as well for me, with a lot of walking, and some rather overt clues to key portal placements. My framerates got cut down considerably by the number of chairs in that last room, but overall, I must say this is some impressive work.

Minus • Jun 07, 2011 • #51557
2 posts

Thank you for all the feedback thus far, folks. I'm sorry you got stuck with the autosave repeatedly dropping you. I thought I had fixed that particular issue. I wonder if fixing it would disqualify the entry into the contest. I do think I will take the feedback given so far and make some future updates to the map.

Thanks again for taking the time to play it, let alone posting your experiences.

xdiesp • Jun 07, 2011 • #51558
1,078 posts

Features two big enviroments which look interesting in the stills, but do not translate as well in the game: you end up with a variation of a playground, with blocky structures, and another mostly empty (yet ironic) locale.

Too bad, sometimes you can lose a completely legitimate bet.

DiMartino • Jun 08, 2011 • #51559
3 posts

Well just played it, and I think it was really good. Not perfect, but definatly you have some style. It was more like a story than a chamber.

version2_1 • Jun 14, 2011 • #51560
20 posts

I think you have created a very unique map. I really liked your 'paparazzi' and the drop into the dark theater that was lit just as I got scared a little... The companion cube sitting in the first row was a nice idea. I liked that.

The first room is a bit big, I took my time running around exploring.

bjs0 • Jun 16, 2011 • #51561
74 posts

Very atmospheric. There wasn't much for puzzles, but the setting made what was there quite enjoyable.

Djinndrache • Jun 19, 2011 • #51562
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

i4UiD7BTm1U
(Link: http://www.youtube.com/watch?v=i4UiD7BTm1U)

Also note the video description for more feedback and my signature for additional project information.

CookieNinja8 • Aug 17, 2011 • #51563
34 posts

This map is amazing! The atmosphere is wonderful, and I especially liked the part where you fall into the theatre.

I do, however, have one question.

Why is this here?


Do I need it for anything, or is it just there for ambiance?

Anyway, great map!

KennKong • Dec 28, 2011 • #51564
942 posts

An A for artwork! The tedious nature of the puzzle would have been more tolerable if you had finished off the apparent concept: Aperture's technology on display for the public, but not accessible. Having that button in the middle of the room broke the theme. Otherwise, beautiful work! 4/5 from me.

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