One 2 One + Scaling
by spongylover123 · Uploaded Mar 09, 2012
File Size: 8.44 MB
Downloads: 622
Rating: (8 votes)
Description
Light Bridges, Lasers, Cubes. It's pretty easy-medium difficulty.
Comments
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Ah, dang. I was gonna' play but yeah.... No sixense....
Though the first room can easily be skipped, I wonder how this map would have worked out if I had it. Sorry for not being able to provide any real feedback, though I would like to point out that the description didn't mention sixense requirements, just the bsp. (Though the "+ Scaling" part was a hint, in retrospect.)
Did not expect any custom maps for sixense, actually. Didn't think enough people can play them to be worth the making.
Is this the first map here designed with Sixense in mind? I would love to play it, but I don't feel like paying $140 to do so.
ummm huh? you release a map that requires a specific controller to play.. seriously?
I skipped the first room.. Wouldn't have mattered if I haddn't, as no cube dropped
Second room.. nothing dropped.
Pretty dumb
1/5
Szieve wrote:
ummm huh? you release a map that requires a specific controller to play.. seriously?
I skipped the first room.. Wouldn't have mattered if I haddn't, as no cube droppedSecond room.. nothing dropped.
Pretty dumb
1/5
1) Check your console.
it might say prop_scaled_cube does not exist. and sixense_logic_relay does not exist.
Those are the thing the the cube dropper uses.
Anyway, to everyone who commented, I'll make a non sixense version soon.
I was shocked to see a Sixense map. I didn't know people would actually make a map for it.
Anyway, good job. But it was incredibly easy and didn't really appeal to me visually.
I like the sixense tricks but yea, if there's no way of getting it to work without it I don't think much people will be able to play it. 
I don't understand... What do you mean by "sixense"? Balance?
It looks like this should be a good map, and I trust it is, I just don't understand how to activate the cube dispenser.
After reading a few earlier comments, I am probably one of those who don't get it... (drat for me not getting it)
wolf bytes wrote:
I don't understand... What do you mean by "sixense"? Balance?
It looks like this should be a good map, and I trust it is, I just don't understand how to activate the cube dispenser.After reading a few earlier comments, I am probably one of those who don't get it... (drat for me not getting it)
Sixense MOtion Pack, google it.
the cube dispensers are made from sixense_logic_relays and prop_scaled_cube.
I also used sixense_info_placement_helper.
So you can play the map without the razer hydra.
Sorry for the inconvienience, but wait for a non sixense version in the next update.
So dont think that the map works with non sixense Portal 2, it justs uses special entities that you don't have.
Oh, the Sixense remote contorler device... (Heard of it, but forgot about it)
Ok. Thanks.
No wonder why. Well, I'm sure your map will be interesting for people who have Sixense. 
Light Bridges, Lasers, Cubes.
It's pretty easy-medium difficulty.
Requires Sixense though.
File Name: sp_spongy_one2onescale.7z
File Size: 8.44?MiB
One 2 One + Scaling