File Size: 0.74 MB

Downloads: 481

Rating: (11 votes)

Description

This is my first map, a bit messy here and there please tell me what you think. Thanks

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Dani123 • Aug 23, 2011 • #55443
3 posts

This is my first map, a bit messy here and there please tell me what you think. Thanks

File Name: danimap.zip
File Size: 757.57 KiB
Click here to download CuButton

GreyHound • Aug 23, 2011 • #55444
57 posts

I had problems opening the zip file. After unpacking it manually i found myself within a tiny room with horrible bad framerate (<= 10) and decided to quit.

I'm curious about the map, but no way i can/will play it at this state.

xdiesp • Aug 23, 2011 • #55445
1,078 posts

Extremely low quality and laggy at crippling levels. At most I can tell you it's lenghty enough, but this experiment was better shared with playtesters than the big public.

Skerik • Aug 24, 2011 • #55446
59 posts

Why people give a five to their own map even when they are totally unplayable?

Lostprophetpunk • Aug 24, 2011 • #55447
409 posts

I gave up after two minutes of playing. it's extremely laggy (and I play with the lowest graphics settings). Not worth a download at all.

Mitsunyan • Aug 24, 2011 • #55448
5 posts

I'd say this is the laggiest Portal 2 map I ever tried playing through.
Don't use the cube dropping signage as a texture for a wall next time, it doesn't look too good. You could've just applied an overlay to a nearby wall if you wanted to hint that the cube is there.
The laser entity was misplaced, I'm sure you'd know what I'm talking about if you studied how they look on Valve maps.
You should really align all the textures. Althought misaligning happens to the best of us coughon official Portal 2 maps, toocough, it really doesn't look well.
I'll try playing through again, but I'm not sure I'll be more satisfied, but I do hope that at least the puzzle is worth it.
Not rating it now.

In any case, if you could fix those issues that would be nice. Keep up your work.

Dani123 • Aug 24, 2011 • #55449
3 posts

xdiesp wrote:
Extremely low quality and laggy at crippling levels. At most I can tell you it's lenghty enough, but this experiment was better shared with playtesters than the big public.

How do i reduce the lag?

Lostprophetpunk • Aug 24, 2011 • #55450
409 posts

Dani123 wrote:
How do i reduce the lag?

Optimisation.

Also check out this and also this.

The first link is for optimisation, the other two links are to help you actually design a level that people will want to play.

Dani123 • Aug 24, 2011 • #55451
3 posts

Lostprophetpunk wrote:
Dani123 wrote:

How do i reduce the lag?

Optimisation.

Also check out this and also this.

The first link is for optimisation, the other two links are to help you actually design a level that people will want to play.

I still have a problem fixing the lag

Lostprophetpunk • Aug 25, 2011 • #55452
409 posts

You need to read all of the links. Also for the optimisation...read all of it.

Szieve • Aug 25, 2011 • #55453
158 posts

Had no problems with lag at all.. <shrug> Don't know if I'm done with the map or not... In the laser chamber with funnel.. 1 cube on button, the other is up in the "exit room?" (I don't know..) with me. am I done? Did I miss something? Odd that the transparent wall where the second cube is is portalable.. Is this cube there in case you didn't bring the first one down?

Djinndrache • Oct 26, 2011 • #55454
1,442 posts

I'm really having a high-end computer.. but this map plays with like 7 fps.. wtf? Unplayable

andyb • Oct 26, 2011 • #55455
257 posts

I didnt have any lag.The map needs tons of work thou but it killed a couple minutes of time

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