[JFTC] Chamber of Lasers (Test Chamber 04/19)

by RectorRocks · Uploaded Jul 07, 2012

Screenshot 1

File Size: 0.87 MB

Downloads: 377

Rating: (4 votes)

Description

Hey guys! This is the fourth test chamber of the "Journey for the Cake"! Its pretty easy, so don't worry. This chamber was built to make a "story". Size: Small Difficulty: Easy Testing elements involved: Thermal Discouragement Beams Laser Field Discouragement Redirection Cubes Weighted Storage Cube Cube Button Fizzlers Improvements that need to be made in the next map: -Observation Rooms -Autosave after elevator Improvements: -? - Remember to comment and rate this map! Post your blindruns and walkthroughs here too so I can know what to improve on in my next map. Have fun!

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RectorRocks • Jul 07, 2012 • #59961
522 posts

Hey guys! This is the fourth test chamber of the "Journey for the Cake"! Its pretty easy, so don't worry. This chamber was built to make a "story".

Size: Small
Difficulty: Easy

Testing elements involved:
Thermal Discouragement Beams
Laser Field
Discouragement Redirection Cubes
Weighted Storage Cube
Cube Button
Fizzlers

Improvements that need to be made in the next map:
-Observation Rooms
-Autosave after elevator

Improvements:
-?
-

Remember to comment and rate this map! Post your blindruns and walkthroughs here too so I can know what to improve on in my next map. Have fun!

File Name: sp_chamber_of_lasers.rar
File Size: 891.39 KiB
Click here to download [JFTC] Chamber of Lasers (Test Chamber 04/19)

Bluntman • Jul 07, 2012 • #59962
18 posts

Nice short map.The puzzle was a bit too easy in my opinion,everything was pretty straightforward.I'm too lazy to post a blind run,so i'll post a screenshot instead.
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)

It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).

Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you

RogerL • Jul 07, 2012 • #59963
490 posts

I solved it similarly as Bluntman did and I agree with his/her assessment -- it was pretty easy. I also got a big blue error sign in the small room just past the puzzle on top of the stool, even though your custom signs showed up okay.

Shakky • Jul 07, 2012 • #59964
228 posts

I also solved it exactly like Bluntman did. Is that actually how it was meant to be solved?

Easy and had few bit unneeded test elements but still fun.

Great job!

Here is my blindrun:
7Iv0ipT1EvU

RectorRocks • Jul 07, 2012 • #59965
522 posts

Bluntman wrote:
Nice short map.The puzzle was a bit too easy in my opinion,everything was pretty straightforward.I'm too lazy to post a blind run,so i'll post a screenshot instead.
http://steamcommunity.com/id/terminalvelocity/screenshot/956137305524603189?tab=public As you can see, i completed laser puzzle without using portals (or that's intended?)

It was a little annoying to bring all the cubes to the below area (plus if you accidentally fizzle one cube,all cubes will return to their initial position,so you have to bring them down again,but that's not really a big problem,just a little nitpick).

Also if you planning to use discouragement fields in your future levels,you should implement it better way,so it will be an actual test element (i mean that in your map you just portal past the field and forget about it).Anyway,i enjoyed the map(even though i hate laser puzzles) and looking for more maps from you

Thanks! No, the laser puzzle was not supposed to be solved that way, you should've used portals instead. Image solution

But oh well. I'll put the discouragement field to better use next time. Thanks for testing!

RectorRocks • Jul 07, 2012 • #59966
522 posts

RogerL wrote:
I solved it similarly as Bluntman did and I agree with his/her assessment -- it was pretty easy. I also got a big blue error sign in the small room just past the puzzle on top of the stool, even though your custom signs showed up okay.

You got the big blue error sign because you didn't download the cake model in my first test chamber ([JFTC] New Journey for Cake (Test Chamber 01/19)), I suggest you go download it. You can go straight there by browsing it in my signature. ^_^ Thanks for testing!

Jepp • Jul 07, 2012 • #59967
134 posts

Blindrun
m3m--0lKFmQ

Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)

Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^

EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt

RectorRocks • Jul 07, 2012 • #59968
522 posts

Shakky wrote:
I also solved it exactly like Bluntman did. Is that actually how it was meant to be solved?

Easy and had few bit unneeded test elements but still fun.

Great job!

Here is my blindrun:
7Iv0ipT1EvU

Thanks! I don't get why everyone is solving the puzzle without portals?! It was meant to be solved like this:
Image and text solution

[spoiler]It was supposed to make a "4", then aim it at the white wall. Portal on the white wall beside the exit door and aim the reflective cube so that the laser goes into one of the receptacles. Then, the remaining reflective cube redirects the second laser through the portal, and into the remaining receptacle.
[/spoiler]
Oh well, I don't mind. Thanks for your blindrun! Thanks for testing!

RectorRocks • Jul 07, 2012 • #59969
522 posts

Jepp wrote:
Blindrun
m3m--0lKFmQ

Interesting little thing, I didn't think it was easy but maybe I'm not that great at laser-puzzles. I thought my way of solving it was nice and it felt awesome to work it out! No complaints really, maybe a bit too many reflectioncubes;)

Saw your picture with the solution, yours were way prettier but I'm pretty satisfied with mine nevertheless^^

EDIT: Maybe you shouldn't DEMAND people to spend time commenting and doing playthroughs if you don't do any yourself... a little courtesy and politeness wouldn't hurt

I'm not DEMANDING. Its up to them whether if they want to post it or not. And, I did do playthroughs on other people's map in my YouTube channel. Commenting..not yet.

Thanks, couldn't watch your blindrun yet. Its processing way too long. :/ Thanks for testing!

EDIT: Watched your blindrun, I'm glad you used portals, most of them don't use it. Thanks for your blindrun!

sicklebrick • Jul 08, 2012 • #59970
876 posts

Heh, didn't need portals either.. just switched the lasers around so one laser was keeping itsself operating...
More attention to detail and stuff than your previous maps though - I like where this is going

p.s. Don't rely on people having downloaded your loose files earlier, cram that stuff into the .bsp.

RectorRocks • Jul 08, 2012 • #59971
522 posts

sicklebrick wrote:
Heh, didn't need portals either.. just switched the lasers around so one laser was keeping itsself operating...
More attention to detail and stuff than your previous maps though - I like where this is going

p.s. Don't rely on people having downloaded your loose files earlier, cram that stuff into the .bsp.

Noted. Why is everyone not using portals?! Its not called "Portal 2" for no reason! Oh well, I don't mind at all. Seems like you guys are smarter than me. Thanks for testing! Cheers!

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