Challenge Room 1

by BlooMeth · Uploaded Feb 28, 2012

Screenshot 1

File Size: 2.72 MB

Downloads: 514

Rating: (10 votes)

Description

This is a simple map with two test chambers. There's nothing original, interesting or especially challenging about this map. I'm not even sure why I'm releasing it, you probably have better things to spend your time on. Anyway, to install place .bsp file in <Steam Install Directory>/steamapps/common/portal2/portal2/maps/ To run the map enter "map sp_challenge_room_1" into the console.

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Comments

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BlooMeth • Feb 28, 2012 • #61407
19 posts

This is a simple map with two test chambers. There's nothing original, interesting or especially challenging about this map. I'm not even sure why I'm releasing it, you probably have better things to spend your time on.

Anyway, to install place .bsp file in <Steam Install Directory>/steamapps/common/portal2/portal2/maps/

To run the map enter "map sp_challenge_room_1" into the console.

File Name: Challenge Room 1.7z
File Size: 2.72 MiB
Click here to download Challenge Room 1

josepezdj • Feb 28, 2012 • #61408
2,386 posts

BlooMeth wrote:
This is a simple map with two test chambers. There's nothing original, interesting or especially challenging about this map. I'm not even sure why I'm releasing it, you probably have better things to spend your time on.

WOW man! Epic map introduction!

Did you write that down because you imagined that somehow it could make your map more interesting/worth playing instead? because at least for me it worked! (???) Let me check it out and give you some feedback.

Cheer up, you!

BlooMeth • Feb 28, 2012 • #61409
19 posts

josepezdj wrote:
Did you write that down because you imagined that somehow it could make your map more interesting/worth playing instead?

You are correct, sir. I was also trying to lower expectations, I didn't want to build it up too high.
I hope you enjoy it, it's my first proper map so don't expect anything mind blowing.

Lpfreaky90 • Feb 28, 2012 • #61410
2,842 posts

I liked the special style your map has though there are some issues, like seeing trigger textures leaking near the observation rooms in the second room and some misaligned textures.

The puzzles weren't too exciting:
Puzzle one was a nice little fling, puzzle two seemed to be a rip-off of one of the puzzles in angrybombs.

It's a good first map but I'd love to see some slightly more interesting puzzles in the future

For now a 3/5: Good, but needs work.

BlooMeth • Feb 28, 2012 • #61411
19 posts

@ipfreaky90: I've played a few puzzles which had the same basic idea of my second puzzle. I guess I was just trying my hand at that puzzle style.

Thanks for the feedback.

OnePortalizedGal • Feb 28, 2012 • #61412
156 posts

I thought the first puzzle was very simple for all the room you gave that chamber. Second was fun to do - yes I've played that type of puzzle several times from mappers, but it's always good. I didn't like the look of the map too much - a little dull, but at least I didn't die anywhere - so that's a good thing for a change. Thanks for making!

BlooMeth • Feb 29, 2012 • #61413
19 posts

OnePortalizedGal wrote:
I thought the first puzzle was very simple for all the room you gave that chamber.

I think I need to work on scaling, when I'm in the editor it's hard to get an idea of how big it will be once you're inside it.
Thanks for the feedback.

Hardnuts • Feb 29, 2012 • #61414
8 posts

I'm something of a sucker for these light bridge maze puzzles, and so I really enjoyed guiding that cube to the exit. The two halves of the map seem to bear no relation to each other, though.

I agree with the comments about the whole thing being just too big. It leads you to expect more, especially in the first room, which is just a simple puzzle.

Keep them up, though. I enjoyed playing.

sicklebrick • Mar 01, 2012 • #61415
876 posts

Heh, it was a little simple, yeah.. but I enjoyed the wide open spaces, and the general style of the map. I figured the first half was a ruse for the giant second area with insane puzzles, but even so, the aesthetics and beep boop boop music made me grin

Would love to see more!

Kokomadena • Mar 02, 2012 • #61416
9 posts

That was an easy but good map.

The first jump over the wall was not so obvious at first sight, and the cube trip needs a few skills.

Here is my Blindrun : http://youtu.be/9Q_HfKdAtmc
9Q_HfKdAtmc

quatrus • Mar 02, 2012 • #61417
1,047 posts

It was indeed a simple map without much to make the puzzles exciting, but I can see a hint of potential with the large open map style. Continue - I look forward to more. Thanks for mapping - it all worked.

KennKong • Mar 03, 2012 • #61418
942 posts

Small puzzles, big rooms, but OK to play. Some attention to detail was given in the appearance, so it didn't feel quite as big as it is. For a first map, this is nothing to be ashamed of. 3/5.

Djinndrache • Mar 04, 2012 • #61419
1,442 posts

Pretty simple, no clue why the map is called "Challenge Room". But apart from that it was okay.

My blindrun:

SKmax45g28M
(Link: http://www.youtube.com/watch?v=SKmax45g28M)

BlooMeth • Mar 04, 2012 • #61420
19 posts

Thanks Djinndrache and Kokomadena, It was great seeing my levels being played by others, it provides a fresh perspective.

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