sp_advancedgels

by scummbeard · Uploaded Jun 06, 2011

Screenshot 1

File Size: 1.58 MB

Downloads: 281

Rating: (4 votes)

Description

Clean map with gels, funnels, turrets, and a surprise or two, depending on your play-style. This is my first ever custom map.

Comments

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scummbeard • Jun 06, 2011 • #49397
9 posts

Clean map with gels, funnels, turrets, and a surprise or two, depending on your play-style. This is my first ever custom map.

File Name: sp_advancedgels.zip
File Size: 1.58 MiB
Click here to download sp_advancedgels

xdiesp • Jun 11, 2011 • #49398
1,078 posts

Rough, about-to-explode WIP quality map where instead of falling in water, you fall outside of the map (you still die).

Djinndrache • Jul 12, 2011 • #49399
1,442 posts

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

qDEpOYX_8Yw
(Link: http://www.youtube.com/watch?v=qDEpOYX_8Yw)

Also note the video description for more feedback and my signature for additional project information.

KennKong • Dec 28, 2011 • #49400
942 posts

Conversion gel + funnel = trivial puzzle. This puzzle looks like it is missing a piece or two: what was the laser for? Alas, another big room, small puzle first map. 3/5 from me.

Suggestions:
1. Floors
2. Shrink the second room. The first room was just about the right size for its little puzzle.
3. Vast expanses of metal walls are ugly. Use them judiciously, e.g. to draw the eye toward significant elements.

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