Co-op
Wheatley's Platforms
A minigame map where the two bots must jump between platforms to avoid Wheatley's attempts to kill them both by lowering them into the toxic goo. Also try to avoid the Discouragement Fields and Excursion Funnel or your game will be cut short. There is no end to the map, it simply serves as a contest between the two players to see who can survive for longer. The orange lights on the board signify platforms that are going to drop into the water. I added a couple of Wheatley lines to break up the gameplay but I couldn't get the scenes to work, so he doesn't move much.
Gauntlet Beta + Race Mode Kit (includes VMFs)
Youtube video here: http://www.youtube.com/watch?v=ZP_Mbo7QBp8 June 23, 2011 - UPDATE: The kit now includes a VMF of a fully-assembled "Best out of 3" game map. Just put in the puzzles yourself! Couldn't be simpler! Welcome to the competitive testing initiative! A non-co-op map for use in co-op mode! Sometimes called a "Versus" or "Gauntlet" mode, this is a method of play where the first player to complete the map wins! This map contains the early (very early) Beta version of mp_coop_gauntlet with only one puzzle (the final version aims to feature 5 puzzles when it is finished) More importantly, though this also includes a do-it-yourself kit for the Race game mode! Complete with VMFs, sounds, textures, instances, etc... Speed Runners Get Ready To Show Off Your Stuff! To Each other! In real time!
Capture the Cube 2
This is not a puzzle! This is the 2nd Capture the Cube map! It has more traps included and more turrets also. New stuff in this map: Bigger Rooms - No second floor this time, but the rooms are larger. Trap Control and Observation Room - A special room which controls Lasers, Hard Light Walls, Excursion Funnels and a Room Cleaner that can emancipate all turrets on the ground. Turret Maker - Spawn 8 turrets instead of 5. Turret Disposal - Special Grid for vaporizing turrets one at a time. Secret Trap - It's a secret trap, also hidden secretly, but not impossible to find. You'll know if your opponent has activated it. I want to thank Djinndrache, The Irate Pirate, mguniverse, and RageCompeX for their feedback and ideas. I hope this map will be a lot better that the first one.
mp_coop_fateagle
This map contains two parts. For some reason the mapchange does not work, so you have to load the other map via console. Begin with mp_coop_fateagle_1. I appreciate feedback!
mp_coop_panels
Difficult map with catapults and panels. It's definitely possible without using any glitches or cheats. Just don't give up so fast. Conatct me if you need help. I'll give you some hints then. I appreciate feedback!
Coop map : lasergame
This is the coop map i proposed in WIP section, now i think it's finished so i upload it there. Don't mention the name, this map don't use a lot of lasers. !It's just a normal coop map. i will post a Thumbnail later, or if a tester have his Thumbnail to propose i will see if it can be the thumbnail for the map. A video is availible with the solution of all map : http://www.youtube.com/watch?v=CrC21MqXFEA
Variety - Coop Map
A map made up of various game mechanics. This map is for the game-play value and less of the looks. It still is a good looking map though. MAJOR FIX: The rar has been fixed and contains the real map. Unfortunately this error caused by late night stress may have just cost me the competition. Fix: Forgot to turn paint on in properties.
Hypercube
Co-op map utilizing a Thermal Discouragement Beam, Reflector Cube, and an Arial Faith Plate. The product of 2 days of planning and 2 days of mapping.
Because I'm a Potato
a coop map for the competition, this map is different as only one player has the portal gun at a time, you still need to work together.