Map

Skinnycap Last
Uploaded by Skinnycap · Sep 03, 2008
0 comments · (No ratings)

This is the last map i creat Description: This is the last map i create. Perhaps i'll create more, but not soon enough. Remember, no cheating! :P Sorry for my English ^^ Features # 5 rooms. # Level design similar to the original Portal style. # Level difficulty is balanced, like the original. # A secret room. ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the Skinnycap_Last compressed file with WinRar. 2. Copy both folders, from Maps and Materials folder, into the Maps and Materials folder at the main Portal directory. 3. Load up Portal, go into the Bonus Maps, and find the maps under Skinnycap's Maps. 4. Play through it. Once you have completed the maps, the game will return to the main menu. 5. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Trailer : http://www.youtube.com/watch?v=5XvhOQ6U9Oc Have Fun! //Marty

Skinnycap Last
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S-Test6
Uploaded by Sythes · Aug 16, 2008
0 comments · (No ratings)

Not a really long map, or hard for that matter, but it's my first ever map. Tell me what you think. EDIT: Fixed most of the major problems. 1. Fixed lighting issues. 2. Game can now end. 3. Portal hint HUD is no longer there. 4. Cameras will fall off now. 5. Fixed some of the textures. 6. You now start out of an elevator. 7. Gun pedestal no longer just 'sinks into the ground'.

S-Test6
sp_dreamlike_state
Uploaded by synthemesc · Jun 06, 2011
10 comments · 5.0 (7)

A shortened version (due to time) of a map that is in a wip map pack.

sp_dreamlike_state
Tower Flings
Uploaded by Officer Captain · Jun 02, 2011
6 comments · 4.0 (5)

A relatively short singleplayer map showcasing how velocity is conserved when jumping off of propulsion gel, in the old 20th century Aperture Science testing facility. Changelist b2 - Improved lighting, tweaked 3rd jump puzzle

Tower Flings
Gray Test One
Uploaded by Graytico · Feb 21, 2012
8 comments · 0.0 (7)

This is my first map upload ^_^. I made this map for fun and learned a lot about the destroyed theme. It will be fairly easy to beat. Any feedback would be appreciated!

Gray Test One
Apature Dungon
Uploaded by Glaber · Jun 06, 2011
5 comments · 5.0 (7)

inspired in part by a certain Legendary series. Use boxes for your keys. theme: Clean mode: SinglePlayer

Apature Dungon
[sp] Challenge accepted
Uploaded by SymphonicThunder · Jun 06, 2011
12 comments · 5.0 (7)

"I've got a challenge for you after this next test. Not a fake, easy challenge like last time. A real challenge, without impossible moves." Location is the completely restored Aperture Science facility.

[sp] Challenge accepted
Orb Catcher Tutorial
Uploaded by Rivid31 · Nov 20, 2007
0 comments · (No ratings)

A .vmf and .bsp for an orb catcher This is the .bsp and the .vmf made to accompany the wiki I wrote for it. - Added in the cutout for the wall behind the catcher - Added in the point_spotlight

Orb Catcher Tutorial
Aerial Portaling
Uploaded by Mattyd · Jun 06, 2011
3 comments · 5.0 (6)

This is a medium difficulty single player map that requires some aerial portaling. This is my first map so any commments are appreciated.

Aerial Portaling
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Perpetual Swesting Initiative
Uploaded by d401tq · Jul 25, 2012
6 comments · 5.0 (1)

A simple, but challenging chamber using just lasers, and my first ever map, made in Hammer. My aim was to produce a chamber that was tricky to do, but simple in terms of what it contained. I also didn't want the user to have to use a knack, luck, or platforming skills. The chamber is based solely on lasers and can be easily solved when you know how. Difficulty: Room 1: Easy Room 2: Peasy Room 3: Lemon Room 4: I DON'T WANT YOUR DAMN LEMONS! All comments welcome. See it in steam at: http://steamcommunity.com/sharedfiles/f ... d=84905140

Perpetual Swesting Initiative