Map

Turret Dispenser Example
Uploaded by Hedgehog · Jan 05, 2008
9 comments · (No ratings)

Example Map of a Turret Dispenser It's basicly a turret dispenser. What it does, is that a mechanical arm places a turret at ground level when you hit the switch. Also it will not place another turret, when the ground to place it is not clear (you have to move or destroy the turret/debris). It's not flawless, but it does the job.

Turret Dispenser Example
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Portal Raw Level Signage (PSD file)
Uploaded by Syon · Dec 30, 2007
11 comments · (No ratings)

A PSD image file to assist in creating level signs This PSD file contains all the basic elements used in the large level signs at the start of each portal level. Each element is on it's own layer to allow the elements to be hidden or made transparent so that the "lighting up" animations for these sign can be quickly and easily created. Please see the readme file for more information. v1.0 - initial release v1.1 - changed to use the actual large number font use in portal - added a tutorial on creating the signs in photoshop

Portal Raw Level Signage (PSD file)
Shmitzchamber 01
Uploaded by Shmitz · Dec 16, 2007
155 comments · 5.0 (1)

5 very challenging puzzle areas. To install, extract the archive from your /portal/portal directory. To play, load the map through the Bonus Maps menu be selecting the "Shmitz Maps" group. Prepare to put on your thinking cap and warm up those wrist movements. This map is meant to introduce types of puzzles and solutions that are not in the main Portal game, and may in fact require you to rethink certain learned expecations. There are five areas, each with their own mode of operation. Once you've beaten it, try out the Challenges!

Shmitzchamber 01
Down to *710 extended Bonus Maps Window
Uploaded by Hurricaaane · Dec 16, 2007
0 comments · (No ratings)

Stretches the list, so you can see more at once This modification stretches the list of bonus maps so you can see more icons at once. Only suitable for resolutions down to 710 in height. Extract the file in portal/portal/ directory.

Down to *710 extended Bonus Maps Window
Down to *843 extended Bonus Maps Window
Uploaded by Hurricaaane · Dec 15, 2007
0 comments · (No ratings)

Stretches the list, so you can see more at once This modification stretches the list of bonus maps so you can see more icons at once. Only suitable for resolutions down to 843 in height. Extract the file in portal/portal/ directory.

Down to *843 extended Bonus Maps Window
In The Darkness
Uploaded by JimmysMadness · Dec 14, 2007
0 comments · (No ratings)

Portal inside the dark I've created a new scenic impact, based on darkness and lightning. It's my first mapping in my whole life...I had to learn everything.. I hope you like it JimmysMadness

In The Darkness
Out of Order
Uploaded by Jaxe · Dec 09, 2007
0 comments · (No ratings)

Entry for november contest. Instructions: 1. Extract to: SteamApps//portal/portal/maps 2. Launch Portal, and select Bonus Maps. 3. Select "Maps by Jaxe", and select this map.

Out of Order
No Story
Uploaded by theprogram00 · Dec 09, 2007
0 comments · 5.0 (1)

Map For November Contest 07 A Map for the november Companion Cube contest 2007. The map is called No Story, made by Theprogram00. Extract to "portal/portal/maps" Folder EDIT: fixed screenshot

No Story
DaMaGepy map #2 [final]
Uploaded by DaMaGepy · Dec 03, 2007
0 comments · (No ratings)

DaMaGepy's map #2: Portal in the hole I rate this map as "average" difficulty, so don't expect too hard puzzles. Harder ones will be introduced in map #3 and #4. http://heroes.hardwired.hu/-/portal/portmap.html Report exploits/bugs pls. optional things: - find the hidden bean conserve (in the prison) - meet the companion cube

DaMaGepy map #2 [final]
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DaMaGepy map #1 FINAL (non-contest version)
Uploaded by DaMaGepy · Nov 25, 2007
23 comments · (No ratings)

DaMaGepy's map #1: ball / cube practice This is a reworked version of my previous map, that I made for the contest. Have a completely different ending, will load next part of the map if available. Fixed all bug, replaced things, added hints... For latest version, screenshots, source code for hammer (for mapmakers) and map #2 beta download, check: http://heroes.hardwired.hu/-/portal/portmap.html Update: Some custom texture has been added, and a cube friendly sign near the firs portal cleanser, so player will know that it will not kill the cube when walking through

DaMaGepy map #1 FINAL (non-contest version)