Model
Better Office Lights
When using original office lights, I always hated the fact that there was almost no difference between original skins, so I made new ones! (Everything is shown in the image) Skin 0 - Warm light Skin 1 - Warm light (With gray metal) Skin 2- Cold light Skin 3 - Cold light (With gray metal) Skin 4- Neutral light Skin 5 - Neutral light (With gray metal) Skin 6 - Off light Skin 7 - Off light (With gray metal) Would be nice, if credited as "AbbieInSpace" Feel free to edit textures, how ever you want, and let me know if there are any problems!
Handrail Variants Models
Additional variants of the handrail models. Includes: handrail_32_end_nopost.mdl handrail_64_nopost.mdl handrail_128_nopost.mdl handrail_256.mdl handrail_512.mdl handrail_circle_512.mdl handrail_circle_1024.mdl handrail_corner_16_flipped.mdl handrail_corner_128_flipped.mdl handrail_post.mdl Credit: if you really want to
phoenyx's cromulent hybrid portal emitter
please note this was inspired by the auto portals from Portal: Enrichment the portal 1 auto portal frames with one slight difference...The fact they now have the portal 2 auto portal flames! thats right for the low low low price of free.99 you can own this brand new mark 2 portal emitter! If used credit me! (phoenyxsource)
PotatOS Human (model)
Human version of PotatOS (aka GLaDOS in the potato) from Portal 2. Based on Sea Maggie's art. Initial modeling by Mx(me). Additional modeling by Vertex Arcade. Porting to Source by Mx(me). Upload includes: * Original Blender file * Smd and QC files. * Portal 2 replacement VPK, (soundcache not included, you need to copy it or regenerate)
Rusty BTS Props
This is a pack of assets that I recently made for Portal: Divinity Chapter 2 and have decided to also let the public enjoy. It features many of the iconic BTS props given a new rusty skin. Includes the pellet behind models, roommovers, gantries, cable beam, new colors and dirty skin for the bts lights, rusty conduit model, and has an extra gray colored conduit for good measure. NOTE: The chamber models use November's plastic. The material points to its original file location and you need November's overgrown plastic texture for it to work. If you want to use an alternative just edit the vmt to point elsewhere. NOTE 2: It might note fit extra lush environments because it's mostly intended for use in a sandy corroded environment, but it should still look a lot better than the clean assets in overgrown environments.
1970's Colorable computer cabinets
A version of the 1970's computer cabinets that can have a custom RGB color for their front panels, doesn't replace the vanilla models Includes all 4 cabinets present on the game.
Modular Ducts set
Modular set of ducts 64x64, comes two sets, normal and hollow (you can walk inside it), both sets comes with parts, in the following lengths: -32 -64 -128 -256 -512 -1024 Along with a curve piece and some special variants for the hollow set.
Animated Stasis Chamber Model
Model of animated stasis chamber with NO COLLISIONS you are gonna have to deal with that if you choose to use it. Includes -Animated stasis Chamber model With 3 Animations -open -closed -hanging (door hanging open)
Open Container Pod + Door (With Hotel setup vmf)
Set of open stasis pod containers along with a vmf with a pre-made wakeup sequence. -Open stasis pod model (2 empty slots for custom skins) -Door for Open stasis pod model (2 empty slots for custom skins) -VMF with an pre-made wakeup sequence/container -bsp for you to check out the animation README for install instructions
Gantry modular kit
Kit with 3 sizes of the underground gantry model 128,512 and 1024, doesn't have 256 for obvious reasons, complete with collision and lod