Portal 1
MiniPuzzles - Cubelogy
Second part of MiniPuzzles series This is second puzzle of MiniPuzzles-series. Sorry to keep you waiting :) This is more quality map than first one, but this is keeping same unique style. This pack doesn't includes advanced version, but this includes MiniChallenge: Least Portals Challenge. There is new kind of game element too: Antilaser. Cubes, Fizzlers and Love :) Comment and rate, and I promise that there will be part 3 ------------------------------------------------------------------------------------------------------------------------------------------------------------------ improvements: -Lighting -Map is little bit longer -THERE ARE CUBEMAPS -This map is five time beta-tested, so there is not bugs. ------------------------------------------------------------------------------------------------------------------------------------------------------------------ If you have any problem, read the "DontReadMe", even it forbids!
tube
my first map My first map and first time using hammer. the first room is all that is complete puzzle wise but I wanted to get it up here to get it tested. It has some eye sores definitely but nothing majorly hideous.
Origin of symmetry
First map This is my really first map with Hammer. The puzzle is short an simple. I am using Aldz's Prefabs witch are very good. Thank you for any suggestions or notes. Enjoy !
Skinnycap Last
This is the last map i creat Description: This is the last map i create. Perhaps i'll create more, but not soon enough. Remember, no cheating! :P Sorry for my English ^^ Features # 5 rooms. # Level design similar to the original Portal style. # Level difficulty is balanced, like the original. # A secret room. ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the Skinnycap_Last compressed file with WinRar. 2. Copy both folders, from Maps and Materials folder, into the Maps and Materials folder at the main Portal directory. 3. Load up Portal, go into the Bonus Maps, and find the maps under Skinnycap's Maps. 4. Play through it. Once you have completed the maps, the game will return to the main menu. 5. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Trailer : http://www.youtube.com/watch?v=5XvhOQ6U9Oc Have Fun! //Marty
Portal | Underground Story
This is the part two of the MTN Portal Story I Can't Upload the map here, It's to big. You can download it here : http://myaperturelabs.com/file.php?id=85 This is just the "Read me!" File and some pictures -------------------------------------------------------------------------------------- Portal | Underground Story created by Marty and Toby. Description: This Portal story is based on the MTN Portal Story | Part One! This mappack includes around 75 levels. The longest custom map so far. We have change the name from "MTN Portal story" to "Portal | Underground story". This story includes part one and part two and also a training room for the second part. We have also renamed the "part one" and "part two" to "Project One" and "Project twO". We hope you like these new names. Features: Project twO # Based on MTN Portal Story | Part One. # More than 45 test chambers. # Level design similar to the original Portal style. # Level difficulty is balanced, like the original. # New gameplay elements, e.g. super jumps and red laser. # Easter eggs and secret chambers. # Several paths and two possible endings. # Awesome storyline. # Epic moments/endings. Don't forget to read the "Read me!" Have Fun! //Marty //Toby
[WIP] Geekofalltrades' Portal Map
My first public release; one short test chamber. This map is my first public release (though I've been playing around in Hammer for years). It contains one very short test chamber: place the cube on the button, head up the elevator, and you're done. I released it to get feedback and make sure there aren't any glaring flaws in my mapping technique before I proceed too much further.
[WIP]The Seven Room Banazza
Medium sized map, that rotates. I got this Idea from playing the Rentest. Please read the HowtoInstall txt file included, will save you lots of trouble. I thought it was ready for release, but I got a complaint about falling out of the level and the same with the companion cube (not sure how, never happened to me in my playtesting). I did some editing so there's now less no light source lights, still a few, but not nearly as many, Appeared to have fixed the random location portal problem cause by 90 degree turns when the upright portal is on a brush after it has moved. Did a few re-textures, may or may not be better, but was need to fix the glitch.
A Change of PlansUPDATE
A small map with a new way to use the cube. The is my second map ever, using hammer. You wake up in a prison cell, not remembering how you got there. You find a portal gun eventually finding your way in "Aperture Labratories" where you become a test subject, but then a catastrophic event happens... This is part one of a series. This map introduces a new way to use the cube (at least i think it's new). UPDATE 2.0 - I fixed some textures, no more having to break glass ;) , and added an easter egg.
Affinity
Medium sized map with challenge version AFFINITY v1.0 A Portal map by Magnar "insta" Jenssen ([email protected]) How to install : Extract affinity.bmz to wherever you want. Start Portal, click on Bonus Maps, click on Import Maps Browse to where you placed affinity.bmz and click Open. Thanks to : All the people that playtested the map. The people keeping the Valve Developer Wiki updated. Notes : Map supports both LDR and HDR lighting. I accept no responsibility if this map destroys your computer or anything else in any way. You are free to put the map on a disk and distribute it via public restrooms. The map uses some HL2 assets so it is recommended that you have HL2 installed. Description:Medium sized map with challenge versionAFFINITY v1.0A Portal map by Magnar "insta" Jenssen ([email protected])How to install :Extract affinity.bmz to wherever you want.Start Portal, click on Bonus Maps, click on Import MapsBrowse to where you placed affinity.bmz and click Open.Thanks to :All the people that playtested the map.The people keeping the Valve Developer Wiki updated.Notes :Map supports both LDR and HDR lighting.I accept no responsibility if this map destroys your computer or anything else in any way.You are free to put the map on a disk and distribute it via public restrooms.The map uses some HL2 assets so it is recommended that you have HL2 installed.File Name: affinity.zipFile Size: 23.71?MiBAffinity
PortIllogic - Episode: Pre [RERELEASE]
The very first in a series. FIXED: - lighting - aesthetics - fizzler is less confusing - slightly harder, slightly easier to understand website: http://portillogic.steelecameron.com/ discussion: http://forums.thinkingwithportals.com/portillogic-episode-pre-t1384.html 1] Download file. 2] Place it somewhere convenient (Desktop is hard to get to from inside Portal browser). 3] Run Portal. 4] Click "Bonus Maps." 5] Click "Import..." 6] Find portillogic.bmz and import it. 7] Finito.