Portal 1

First Map
Uploaded by Stormrain · Feb 03, 2009
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A test of mapping practices This is the first map (Excluding the wake up chamber) of my planned map pack,which takes place in the Enrichment Center 4XE3. As my first real attempt (read: A map consisting of more than 'lulz a box an a buttonz!'), I'd like to know what I'm doing right and wrong, to make the rest of the maps develope quicker. It includes a BMZ for easy import, and challenges for least time, steps, and portals (Most of which are impossible, as this map won't have challenges in the final version.)

First Map
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Hollow Spaces (mp3)
Uploaded by Naulziator · Feb 01, 2009
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high quality MP3 for custom Portal maps As requested, I bumped up the transfer bit rate to 256kbps. I toyed with another idea involving reverse piano. Didn't like where it was going, so I ended up with this ambient mood instead. This one's a darker isolation piece than Chambre One.

Hollow Spaces (mp3)
An Irrational Chamber
Uploaded by Farragar · Jan 31, 2009
15 comments · (No ratings)

A 'one portal' map created for the TWP pack The map I created for the TWP community pack, only one portal colour is allowed. This hasn't been very thoroughly tested so let me know if you find any bugs.

An Irrational Chamber
Escape from Cryloab
Uploaded by zoolook · Jan 31, 2009
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My 1st Map - very sophisticated, detailed and hard ok, thats my first map, i ever made with hammer, CryoLab i startet in january 2008 with the first steps in creating a simple room and two buttons to learn and figure out how hammer works. this first room ist now the startroom. i had a plan of three big rooms, where you have to collect some infos to solve the puzzle in the 4th, the last room. but from february until end of may a had no time and enthusiasm to work on. in middel of june i started workin on the first big room and found out that if ill do all 4 big rooms, ill end up with work after <Holiday Name Here> 2008 :-) so i truncated the maps and decided to make only one big room. but during testing the map again and again, i invented new additional puzzels and the map grows. as a big fan of the puzzle adventures series MYST (riven, unleashed, aso), i wanted to put some similar puzzles into my map. so not every button and its function is directly guided through the indicator lines. finde out what button effects which door etc. as an homage on the myst series i included a small soundfile from the first myst-adventure as an loopable soundscape. i also edited four more soundscapes that enhance the atmosphere on several parts of the game. i like to play around with soundelements as you will hear. i used sony soundforge and many different soundpatterns, also some from halflife (combine intercom...) there are two glados like soundfiles, i made with melodyne, manipulating a text-to-speech soundfile made with atnt speech-generator homepage. i also created some new signs, "hint-displays" and the cryo-lab logo. the map is hard but able do be done :-) some of the testing guys got it till the end ;-) zoolook

Escape from Cryloab
Hello Sucker! (MP3)
Uploaded by Naulziator · Jan 26, 2009
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My third muscial release re: title - Don't ask. Use this one to showcase larger puzzle areas with plenty of metal walls to boot. Use cement walls sparingly.

Hello Sucker! (MP3)
Ghost Mechina (MP3)
Uploaded by Naulziator · Jan 26, 2009
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My second song for Portal map builders This one's a bit faster than my first release (Chambre One). A complex piano appegiator plays throughout most of this song. Try using this one at the start of a more aggressive puzzle or when many turrets (or boss) is involved. Time: 4:38 Again my equipment: Korg Extreme (best keyboard ever!) Project I/O Cubase 2

Ghost Mechina (MP3)
Aperture Dèjá Vu DEMO
Uploaded by Skinnycap · Jan 24, 2009
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This is just a DEMO version Aperture Dj vu DEMO created by Marty, Tuoppi and Sbrown Map name Aperture_deja_vu_DEMO Contact: Email - [email protected] ------------------------------------------------------------------------------------- Description: This is a DEMO version of the Aperture Dj Vu mod. In this DEMO you will play 6 rooms. We hope that you will enjoy this DEMO version. ------------------------------------------------------------------------------------- To install, follow these steps: 1. Open the deja_vu DEMO compressed file with WinRar. 2. Exrtact Maps, materials and sound folders, into the main Portal directory, If it ask for overwrite anything, take "Yes" This will not remove any ather files. 3. Load up Portal, the map will be in the Bonus Maps, named "Aperture_deja_vu_DEMO" 4. Play through the maps, the level will change as you get to a certain point. The puzzles get harder as you move on. 5. Once you have completed all the maps and have seen the ending, the game will return to the main menu. 6. If you have encountered any bugs or want to give feedback, feel free to send an e-mail. ------------------------------------------------------------------------------------- If you are going to edit my creation / use for advertisement or add into it; you must give me credit and ask for my permission. If you are going to make videos / movies of these maps (e.g. make a speed run / play through of the map) feel free but if you are using it in a trailer of some sort, again, please ask for permission and give credit to me for the map. Please give me some feedback! Have Fun! //Marty //Tuoppi //Sbrown

Aperture D&egrave;j&aacute; Vu DEMO
pesp - full
Uploaded by sbrown · Jan 21, 2009
61 comments · (No ratings)

Information This map is a puzzle/showcase map. It has a few puzzles, while showing different parts of aperture science. It is set in an alternative time line, where the player took the party escort submission position. This file includes pesp, pesp episode 1, and pesp episode 2. This is the final version of pesp, no more maps will be made for this series. The first two levels have had numerous updates, and were fixed to work in the bonus maps menu. Screenshots .. You will need 7zip to extract the files

pesp - full
Chambre One (MP3 format)
Uploaded by Naulziator · Jan 15, 2009
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This is a sample song ffor Portal A familiar taste of Portal ambience. Besides, the default ones are a bit of a bore after a while. Instruments of destruction are: Korg Extreme M-Audio Project I/O Cubase More to come.

Chambre One (MP3 format)
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My Map
Uploaded by rokie24 · Jan 02, 2009
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A test of some things in hammer. A test of some things in hammer.

My Map